This is a pretty broad question, aswell as the ships I'm also wondering about how they should be built.
And yes, I know that people have killed interceptors in a sidewinder but I'm looking for the best ships for ax combat of each size class.
Money is no object but engineering is, sort of. I can engineer every module, but the farming is time consuming. Grade 1-3 is quite doable.
I have an AX cutter and anaconda, as yet they are not heavily engineered. The anaconda is for slaughtering scouts and performs well, the cutter is for hit and running interceptors and Has terrible range so it's sitting in dock. I was thinking the corvette could be a good support ship, with several flak, along with repair and decontamination limpets and shield healing beams. (Usles for really fighting because it has too few medium hard points in good places) The type 10 handles like a fat cow but could probably still slaughter scouts.
As for the smaller ships I'm not sure.
Here are the finalised anaconda and cutter:
The anaconda has ax multicannons in its current form, but they're pretty at anything other than killing scouts
s.orbis.zone
s.orbis.zone
The anaconda would probably be better off with prismatics, since it can't run but then it would need an overcharged pp so it would melt.
And yes, I know that people have killed interceptors in a sidewinder but I'm looking for the best ships for ax combat of each size class.
Money is no object but engineering is, sort of. I can engineer every module, but the farming is time consuming. Grade 1-3 is quite doable.
I have an AX cutter and anaconda, as yet they are not heavily engineered. The anaconda is for slaughtering scouts and performs well, the cutter is for hit and running interceptors and Has terrible range so it's sitting in dock. I was thinking the corvette could be a good support ship, with several flak, along with repair and decontamination limpets and shield healing beams. (Usles for really fighting because it has too few medium hard points in good places) The type 10 handles like a fat cow but could probably still slaughter scouts.
As for the smaller ships I'm not sure.
Here are the finalised anaconda and cutter:
The anaconda has ax multicannons in its current form, but they're pretty at anything other than killing scouts
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerous

Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerous

The anaconda would probably be better off with prismatics, since it can't run but then it would need an overcharged pp so it would melt.