Honestly this has been a problem since day one, mainly with the lack of distinction between smuggling (goods bought where they are legal and sold where they are illegal) and piracy (goods stolen and sold anywhere).
It was improved slightly a while ago, but from what I can tell smuggling goods STILL pay less than if you just traded them where they are legal. Which is unbelievable given how easy it is to fix. Is good stolen - no, is good illegal here - yes = 150% profit, or whatever, tweak the numbers regularly until they feel right.
Stolen goods selling for less is absolutely fine and makes sense however, you didn't buy them so the profit margin is still potentially quite large.
Bonus points:
- Black markets visible only when found, recorded and/or hinted at locations in the new Codex?
- All Black Market prices visible even if not carrying the good, makes planning smuggling less of a chore - QOL improvement
- Low Temp Diamond miners could fly with a bodyguard or two to up the challenge for that particular commodity, to give lower end commanders a reason to target high tech system goods etc.
Dream change?
Make silent running simply shut off a predetermined selection of modules (or just all modules) instead of being an 'instant win at smuggling' button. Heat sinks are pretty easy to come by these days, and it would bring back a reason to drift into a station 'frozen'
It was improved slightly a while ago, but from what I can tell smuggling goods STILL pay less than if you just traded them where they are legal. Which is unbelievable given how easy it is to fix. Is good stolen - no, is good illegal here - yes = 150% profit, or whatever, tweak the numbers regularly until they feel right.
Stolen goods selling for less is absolutely fine and makes sense however, you didn't buy them so the profit margin is still potentially quite large.
Bonus points:
- Black markets visible only when found, recorded and/or hinted at locations in the new Codex?
- All Black Market prices visible even if not carrying the good, makes planning smuggling less of a chore - QOL improvement
- Low Temp Diamond miners could fly with a bodyguard or two to up the challenge for that particular commodity, to give lower end commanders a reason to target high tech system goods etc.
Dream change?
Make silent running simply shut off a predetermined selection of modules (or just all modules) instead of being an 'instant win at smuggling' button. Heat sinks are pretty easy to come by these days, and it would bring back a reason to drift into a station 'frozen'