White Dwarfs Need Nerfing *ducks*

Emergency stop. Trapped in beams I arrived directly in. Boom. Not working as intended, unless you want a certain percent chance of certain death if you ever visit a WD?

Is escape possible, other than by engaging my freshly-installed Rebuy Drive?

One NPC crew, dead on maiden voyage...

*Rebuy Drive Charging...*
 
Emergency stop. Trapped in beams I arrived directly in. Boom. Not working as intended, unless you want a certain percent chance of certain death if you ever visit a WD?

Is escape possible, other than by engaging my freshly-installed Rebuy Drive?

One NPC crew, dead on maiden voyage...

*Rebuy Drive Charging...*

Another game-breaking bug that was "fixed during beta," just like all the other ones.
 
What bug?

Despite the patch notes saying that hyperspace jumps were tweaked to keep players from landing in the polar regions, where the vortex of death is, people are still landing in the polar regions and losing their ships to the stars.
 
Despite the patch notes saying that hyperspace jumps were tweaked to keep players from landing in the polar regions, where the vortex of death is, people are still landing in the polar regions and losing their ships to the stars.

As I read it, OP was trapped after an emergency stop, which is like going downhill without brakes. In that situation, you might end up in a beam. These things are made a little more dangerous now...
 
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Despite the patch notes saying that hyperspace jumps were tweaked to keep players from landing in the polar regions, where the vortex of death is, people are still landing in the polar regions and losing their ships to the stars.
I wonder why they want to stop players from going there?
I just dont see the point.

Its adventure. you take risks and have a high chance of never making it out alive.

Thats actualy one of my issues with modern games : you can do everything without any form of risk.

I wonder if soon they will stop me from driving my SRV into a impossible canyon just because I can not get out?
 
Possible to escape but relays on luck that you get you FSD charged and you velocity vector to match the escape or jump vector before you get a FSD malfunction

Better to just avoid the emergency stop to begin with
 
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Emergency stop. Trapped in beams I arrived directly in. Boom. Not working as intended, unless you want a certain percent chance of certain death if you ever visit a WD?

Is escape possible, other than by engaging my freshly-installed Rebuy Drive?

One NPC crew, dead on maiden voyage...

*Rebuy Drive Charging...*

Escape is possible.

Beyond that, exploration should have risks just as anything else. You didn't have to go there, after all.
 
Yea, I'm not gonna lie and say I'm not furious at the fact that I just shut off the game because I couldn't get out (align with escape vector) for the life of me... It does feel like it's just swaying back and forth... Controls seem to do nothing... I'm down for a dangerous galaxy, but I headed into the ejection cones slowly because I had just been dropped out for getting too close - outside of the cones, mind you - and so I thought, "Ok, I'll go further out from the star and then hit the cone." However, I kept getting the "impact" warning so I kept adjusting away.. And then boom: emergency stop.

I feared that my speeding through it to make it out the other side would result in the emergency drop, cause I kept seeing it until I thought I had turned away enough...

What's the damn trick?

Like I said, I've shut off the game and have no clue how long I'll be leaving it like that..

...And I was supposed to be available to help escort a friend while he did passenger missions...

It's just annoying cause you feel like you're taking the right steps and then BAM! slap in the face.

And don't white dwarfs give the lesser jump range??? (Corect me if I'm wrong.), but if that's the case... What the     's the point?! Both times I used neutrons I felt way more safe than with the white.

Let's face it.. I'm       .
 
"You didn't have to go there, after all".

It was a routine jump in the bubble chap. I could only imagine the fume if 2.2 dropped whilst the Slink's Eye CG was still running. Lemmings to the slaughter.

It's a bit like saying you didn't have to go for a leisurely stroll down your street if you didn't want to get randomly shot in the face. It's a nice area, and no-one mischievous has moved in either before someone starts up.

I don't mind an element of danger, but if I'm about to make a mistake (that's me being gracious, as I brrrrrrrrrrrrrrrrrrmmmmmped right into the middle of one of the cones) then give us a heads up or a clue on how to escape at least.

The canyon analogy doesn't really work as, you know, you can see the canyon and know all about it and decide to jump in. It's more like an irritating pothole (2.1) that's now turned into Sauron (2.2). God forbid if you don't use the forums, you could've plowed right in thinking 'ohhh pretty'.

Anyway, I have submitted my first ever ticket asking if this is working as intended and if not, could I please have my 18 million credits back (I didn't participate in the Sothis/Ceos lobotomy so quite a lot to me). I'll avoid WD's forever more if it is, which will be a pain, but won't be salty.

Re: escape being down to piloting skill/RNG, does that mean you CAN escape? I just kept doing the twirl of doom regardless of what I tried. Vector came up but just couldn't point nose at it. Changed destination, no change.
 
It looks like it could be a REALLY cool bit of gameplay... I'm imagining the swaying happenning but having the controls actually do something so that, just as your fsd's about to pop, you JUST manage to align with the escape vector JUST enough, RIGHT at the peak of one of the sways. Like each time you maneuver and carve desperately towards the EV, you make it a liiiiiiittle closer.

Again.. I felt like my controls were useless.

Thank god when I restert the game I can desperately try, hopelessly, for another 15-20 seconds before my canopy bursts and I shut off the game AGAIN in frustration.

It feels like you should be able to pull up and out... But alas, the white dwarf whispers in your ear, "soooorry maaaate. I gotcha! :)"

I'm still extremely POed.

- - - - - Additional Content Posted / Auto Merge - - - - -

Also, I thought swearing got sensored.. am I gonna get in trouble for swears?
 
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"You didn't have to go there, after all".

It was a routine jump in the bubble chap. I could only imagine the fume if 2.2 dropped whilst the Slink's Eye CG was still running. Lemmings to the slaughter.

It's a bit like saying you didn't have to go for a leisurely stroll down your street if you didn't want to get randomly shot in the face. It's a nice area, and no-one mischievous has moved in either before someone starts up.

I don't mind an element of danger, but if I'm about to make a mistake (that's me being gracious, as I brrrrrrrrrrrrrrrrrrmmmmmped right into the middle of one of the cones) then give us a heads up or a clue on how to escape at least.

The canyon analogy doesn't really work as, you know, you can see the canyon and know all about it and decide to jump in. It's more like an irritating pothole (2.1) that's now turned into Sauron (2.2). God forbid if you don't use the forums, you could've plowed right in thinking 'ohhh pretty'.

Re: escape being down to piloting skill/RNG, does that mean you CAN escape? I just kept doing the twirl of doom regardless of what I tried. Vector came up but just couldn't point nose at it. Changed destination, no change.

This is exactly what I brought up several times throughout the beta. The main concern is for the newer players just making their way through the bubble. Jump to system, appear in the jet, no idea what's going on, dead. The only thing this accomplishes is frustrating players, possibly to the point of quitting. FD seemed to catch on and intended to make this situation not possible, but the feature wasn't actually tested, so now we're here and it doesn't work.

As for escaping, supposedly it's just boosting at the right time to temporarily straighten out your ship so the FSD kicks in. There was a thread on it in the beta forums with a good guide to help. Too bad it got destroyed with the beta section itself.
 
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Is this happening with neutron stars as well? If so, the Core just got a hell of a lot more dangerous. :/
 
Ha! This doesn't make me look like anything but an idiot for trying to test out a new feature... Smh

What's the point of being cautious if it's gonna get you killed?
 
"You didn't have to go there, after all".

It was a routine jump in the bubble chap. I could only imagine the fume if 2.2 dropped whilst the Slink's Eye CG was still running. Lemmings to the slaughter.

It's a bit like saying you didn't have to go for a leisurely stroll down your street if you didn't want to get randomly shot in the face. It's a nice area, and no-one mischievous has moved in either before someone starts up.
It tells you before you jump what system type you're jumping to. If it says Class N, then don't go! Or set up a filter so non sequence stars aren't routed. A better analogy would be walking leisurely down your street and ignoring the fact a new intersection is there now, and you just walked into traffic.
 
It tells you before you jump what system type you're jumping to. If it says Class N, then don't go! Or set up a filter so non sequence stars aren't routed. A better analogy would be walking leisurely down your street and ignoring the fact a new intersection is there now, and you just walked into traffic.

Somewhat true, but, there should already be a warning like when you are entering an Anarchy system. Not to mention the fact the FSD can detect a star in the way and redirect itself but seemingly can't detect the immense gravitational pull of a jet that puts stars themselves to shame.

But as I said earlier, it seems FD agrees and attempted to prevent this, but it currently doesn't work.
 
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...an even better analogy would be this intersection being built right outside your house without your knowledge (immediate construction) and the first time you pass through it to exit your house you're dropped right into the fast lane without warning.
 
Doesn't sound like a bug, I like that space is dangerous. I hate that there's a zero% chance of dying when visiting a black hole.
 
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