"You didn't have to go there, after all".
It was a routine jump in the bubble chap. I could only imagine the fume if 2.2 dropped whilst the Slink's Eye CG was still running. Lemmings to the slaughter.
It's a bit like saying you didn't have to go for a leisurely stroll down your street if you didn't want to get randomly shot in the face. It's a nice area, and no-one mischievous has moved in either before someone starts up.
I don't mind an element of danger, but if I'm about to make a mistake (that's me being gracious, as I brrrrrrrrrrrrrrrrrrmmmmmped right into the middle of one of the cones) then give us a heads up or a clue on how to escape at least.
The canyon analogy doesn't really work as, you know, you can see the canyon and know all about it and decide to jump in. It's more like an irritating pothole (2.1) that's now turned into Sauron (2.2). God forbid if you don't use the forums, you could've plowed right in thinking 'ohhh pretty'.
Anyway, I have submitted my first ever ticket asking if this is working as intended and if not, could I please have my 18 million credits back (I didn't participate in the Sothis/Ceos lobotomy so quite a lot to me). I'll avoid WD's forever more if it is, which will be a pain, but won't be salty.
Re: escape being down to piloting skill/RNG, does that mean you CAN escape? I just kept doing the twirl of doom regardless of what I tried. Vector came up but just couldn't point nose at it. Changed destination, no change.