Who owns a Fleet Carrier? We know in Horizons. Not do much in Odyssey.

I know Feet versus Fleet. Have fun with that. :)

So, I land on a fleet carrier and I can see the name of the CMDR who owns it in the upper left corner of the ship services menu. This works for both Horizons and Odyssey.

In the Horizons system map/info panel I click on any FC and see the CMDR name without flying there. Also important items like squadron members, reputation, service tariffs and a lot more FC info all in one place. In Odyssey clicking on a FC then Info much of this is missing a lot of these details.

Dealing with squadron info in Open Mode this is important not providing it in Odyssey. Someday when Horizons goes away what then. Here is what Horizons tells about me and my FC. See if you can find it in Odyssey. Regards
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Seriously, it baffles me that they haven't done a complete UI audit to identify functionality and information that are missing or broken in odyssey in comparison to horizons. The fact that they've had to ask the community about what is missing or broken speaks volumes about how completely uninformed about their own product they have become.

This usually happens when a company loses a large portion of its internal experts very quickly and can take years to recover from. As a fan of the game, it's very disheartening to witness.
 
The carrier owner info is available in-system in the left HuD Nav panel, selecting it brings up the stats.

I agree it was very handy to have that info in the system map, I feel the same way about finding out who that friend marker is on the galaxy map, and lots of galaxy map flags being the same colour, and local bookmarks not showing in the system map (squadron ones do), and number of persistent POIs on a planet not being shown on a system I haven't visited since the Odd launch until I'm in the system yet just honking in a new (to me but tagged) system reveals the number of persistent POIs and it's landable/atmospheric status while still unexplored.

But hey, progress.

Most of the PP & BGS players I know spend a lot of time in Horizons/Beyond unless they are specifically doing on-foot CZs.
 
Well, playing Elite games for decades I'm still awaiting Elite Dangerous to land on Atmospheric planets. Easily done with a DOS 6.22 PC with Frontier Elite II, Frontier: First Encounters all landing on Earth cities. I still have this DOS computer in the basement dedicated to the Elite games wondering if Elite Dangerous will ever get their act together. Maybe not. Perhaps Braben wants a serious look at the future and with our world in a mess hasn't figured out playing a game will resolve anything. I might agree with him but ED gives many an option to dream that all things are possible.
 
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Well, playing Elite games for decades I'm still awaiting Elite Dangerous to land on Atmospheric planets. Easily done with a DOS 6.22 PC with Frontier Elite II, Frontier: First Encounters all landing on Earth cities. I still have this DOS computer in the basement dedicated to the Elite games wondering if Elite Dangerous will ever get their act together. Maybe not. Perhaps Braben wants a serious look at the future and with our world in a mess hasn't figured out playing a game will resolve anything. I might agree with him but ED gives many an option to dream that all things are possible.
If you're happy for atmospheric planets to be a low res heightmap with a blue skybox, no weather, no visible life forms, you can get that experience in Horizons by sticking a "replace black with blue" post-process filter on. If it's being able to land on a surface pad with no hangar which is important, then Odyssey provides that last little bit. I mean, forget DOS 6.22 - Stryker's Run on the BBC Micro had a range of combat activities on an atmosphere planet not long after the original Elite came out. For good or bad, expectations now of what "landing on ELWs" means are much higher than they were in the 90s.

While I'm not sure if Frontier will ever be able to do dense atmospheres and life-dense planets properly - there are some technical challenges I can't even begin to imagine how to solve and even if all goes well I wouldn't expect it within ten years - I'd rather wait for them to try than for them to just say "okay, atmospheres up to 10 bar are now landable" and just add some more Odyssey-style landables with a denser skybox effect, a different terrain colour, and a "sea-level" that you can bounce off like land.

Even if you just want to land on Earth, fly around a bit, and take off again and aren't bothered about having new activities to do once there, the mass disappointment that would ensue from everyone else would make the "when we said space legs we meant ship interiors" crowd look restrained.
 
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