Who owns them all?

I am sure, like 100% sure there must be many people who have every ship… I am also guessing someone - or at least far fewer - have maxed them all out with engineering. I mean this is like Quintet Elite V, but still sure it must have been done. So if you’ve done it where there any surprises, like say a Meta Adder being able to take down a poorly engineered FDL?
 
There was a point where I owned every ship, I like to try different ships & see what they are good at, find uses for them. Not every ship is useful to me or enjoyable or whatever so I sold quite a few.

Pleasant surprises would include a Hauler with advances thrusters and a CZ Adder, less fun were the T-10 (Conda is just better at everything I want to do with that kind of ship) and that awful Chieftain variant that can carry an SLF.

YMMV of course, everyone had their own preferences :)
 
...have maxed them all out with engineering.

I would highly doubt this one. Even with all the external tools that help organise engineering it´s very easy to miss half a nut or forget to slap an experimental on one ship or another.

Half of my 130-something ships are half-assedly engineered like that. The game is still fun.
 
But this seems like a straight forward dare I say it obvious, albeit big (very very big) goal. And seeing some cmdrs play 24/7/365 it must have been done. @GroG79 - good vid
 
100% Engineering is just a time wasters. Certainly if ships have no clear purpose. My hauling cutter for instance is optimized on cargo and range. It does not really benefit from a engineered heatsink.... My goid phantom is completely engineered. Tho that might also miss one or two experimentals. I am sure I will not kill a goid less over it.
 
I have had them all. I only have 23 now. All heavily engineered, some full G5, and others engineered appropriately for specific purpose. I have multiples of some ship, all with different use cases.
 
I have every fighter ship fully engineered, from the smallest to the biggest. Never did pvp so I can only speak for pve.

The small ones, viper, eagles, are about flying skill. The fight becomes about flying a combination of FA off and on, matching the opponents speed and staying behind them. Once you can do that (I still fail sometimes) you can kill any npc ship, but it takes more time of course. Often I don't even care about the kill,I just play hide and seek. Favorite is Viper 3.

Then the medium category is Vulture by itself. Still handles great, but can kill anything pretty fast. Probably my most fun fighting ship in the game, and favorite of all.

Then the medium/bigger ones, Fas, Chieftain, Fdl (probably the best here), fire power becomes more important and flying less, you can even tank anything. I like the Gunship despite not being great, cause of the fighter pilot immersion. I have one with torpedoes, love the one shot challenge of doing wing assassination missions by myself, hit and run style!

Big ones, I like the Corvette, better movement than the others, brings in the numbers. My BGS one is close to 5 billions in bounties, if they bring the Odyseey crime system in Horizons I'm in trouble! :D

It's important to match engineering with your guns of choice, and fighting style in all ships. Be it heat management, power, shield or hull maxing out, etc, there's lots of styles one can take a ship to. Do you like to evade or fight head on? Shield or hull tank, fixed or gimballed weapons, etc..

I setup different ships for different roles. One for assassination missions, one for combat zones, one for skillful flying, etc,etc.. Endless combinations. That's what I do in Elite really when I play with a purpose..
 
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I genuinely thought this thread would be a couple of pages long by now. Would it make a difference if we ignored engineering? Are there many CMDRS out there with all the ships stored away?
 
yep, i've got every ship in the game (except a fleet carrier, so, no if you are counting that), some multiples of, and at least one version of every ship has engineered parts, but not 'fully engineered', some don't need it, others i started but never found a use for. I keep them all in case a use case comes up for them, but i basically only use 6 ships, an even of them, mostly AspX, Python and Cutter.

On a random note, my favourite fully engineered side project is my shuttle in colonia, which is an adder min/maxed for range and speed. no need to, but was fun to do and fun to fly for the breif sessions when swapping ships at different ports.
 
I knew someone would have them all :) I don’t include the mkIV as it’s not available in game. I am doing a bunch of delivery work and as I spot a ship I don’t have I buy it. Not sure how long this will last and I don’t have the rank in any navy to get the locked ships but hey always something to shoot for in ED.
 
Yes i too have all the ships, recently got the cutter and corvette at last.
I only use about 6 of them. Only those i use are engineered.
Was at colonia when odyssey alpha started and stayed there after.
unlocked engineers there and created a set of ships in colonia.
 
The corvette and cutter are the only two I am currently lusting after. I only use three, the AspX, T9 and FDL, the others are just collectibles except the Vette and Cutter I really want those two. However once I’ve got a bit of time I will enjoy trying out all the ones that currently just sit there.
 
Certainly if ships have no clear purpose. My hauling cutter for instance is optimized on cargo and range. It does not really benefit from a engineered heatsink.... My goid phantom is completely engineered. Tho that might also miss one or two experimentals. I am sure I will not kill a goid less over it.
This!
My cargo cutter has engineered drives and a few levels of FSD in case I need to park in a neighbouring system.
The ships I do use, are engineered. The ones I don't use are just stored in the carrier and take up space.
 
i aim to have one of every ship.... but have a way to go yet. I think I need another half dozen but they include both the cutter and the federal corvette! (and the megaship)
 
It seems fairly achievable, the biggest challenge being the rank locked ships, but up to that point most ships can be earned in a session. This is my new goal. Ive got about 18 so far. There will be a slight pause while I wander the empty halls of my carrier tomorrow but then we will crack back on with the task in hand.
 
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