We've had this convo before, but just to say again,
We're into a 10 year plan now, and I'm already in the biggest ship, and not so far from my first elite. Other players are getting close to the top of ranks as well. For this game to broaden out, it needs more aims, even if those aims are aimless.
How about double elite, if you gain the same progress to elite again, and then triple elite. That should mean 'single' elite players have something to work for.
Just like medals are reduced to stripes on the chest of a military person, why not have awards for other things as well.
In a Nutshell: I want all of the stats categories to get their own rank! Otherwise why have them along-side those which do?
We're into a 10 year plan now, and I'm already in the biggest ship, and not so far from my first elite. Other players are getting close to the top of ranks as well. For this game to broaden out, it needs more aims, even if those aims are aimless.
How about double elite, if you gain the same progress to elite again, and then triple elite. That should mean 'single' elite players have something to work for.
Just like medals are reduced to stripes on the chest of a military person, why not have awards for other things as well.
- Elite Miner - the first thing that comes to mind, having done quite a bit myself.
- Elite Smuggler - controversial?
- Elite Courier - perhaps combining delivering packages and people
- Elite Pirate - now there's a switch
- Elite SRV driver - yes this seems silly, but I've travelled more than 1 Mega metre in my search for Yttrium, so by 1 light second distance I should/could get to elite. Considering there will be lots more SRV types in future coming, I think surface vehicle ranger is as important as space ranger, and the Mega metres will soon rack up!
In a Nutshell: I want all of the stats categories to get their own rank! Otherwise why have them along-side those which do?