This is a sticky topic. I know right off the bat the type of people who hang here on the forums are purist and are resistant to anything that involves anyone actually having an advantage. They demand balance in all aspects of the game mainly because of PVP. There are points to it all but there is a silent majority of people who are part of Mobius etc who don't care and just want to play the game how we want to play and have fun.
Many other games are doing it (World of Warships, Star Citizen etc) and it does not break any form of immersion for me. I actually did buy a ship in WOW and (Graf Spee) and it isn't any better or worse than other tier ships. When I play others it doesn't give me any sort of advantage. It is balanced. I'm enjoying the ship and I didn't need to grind for it. Basically I was playing the game quite a bit and enjoying it so much FOR FREE that I wanted to give them money somehow but also get something in return. So this was a way I gave them money.
As a lifetime expansion holder I never need to pay FD another dime. Some of the cosmetic stuff doesn't excite me much. BUT if I could buy a custom ship I may consider it as a way of "donating" more money to them.
If FD hired more people specifically to pump out ships they will make enough money to get them also to start designing the interiors as well so when we have space legs we'll be able to move about in our ships.
Why not take all the existing ships and make variants on them? Have them come with pre-engineered modules, wing packs, cosmetic packs and such.
All of these purchasable ships should also be purchasable in game with credits as well. (without the cosmetics etc).
So lets pretend I'm a new player. I have a sidewinder and a small amount of credits. I buy an Anaconda. Well .. I still can't make money as I don't have the credits to buy a "rebuy" or fit it properly. I'd still need to work on earning ranks and earning money to continue to maintain the ship. Lets just say when you buy a ship you get an option for 10 free rebuys but after that you need to pay in game credits. Anyone knows if you restart you can get wealthy enough to get up to an anaconda in a few weeks anyway. So who cares?
How would a system like this work in ED?
My only restriction would be that any ship requiring military rank would not be purchasable.
Let the flamewar begin. [haha]
Edit - this will summarize my view. This is such a heated debate. I was just trying to get to the root of the problem that is the considered "pay to win" attitude. I really disagree that buying ships would be pay to win because you still need to learn your ship, get skills.
If buying ships is pay to win - then BUYING VR HOTAS and BIG COMPUTERS with BIG MONITORS is also pay to win.
1) I was against ship buying.
2) I had good experiences recently and found out it can be done without harming the game at all
3) Nobody has presented any tangible game based reason why it would break the game yet
4) People have stated they'll ragequit if they start selling ships.
5) I'm trying to find the underlying reason why they want to ragequit to see if there is a compromise or something that would allow them to accept the situation.
6) I'm hoping they'll (FD) get additional revenue coming in and maybe it'll accelerate the development process? Isn't that what we all want?
7) I want to give them money on something useful. Not just cosmetics.
Many other games are doing it (World of Warships, Star Citizen etc) and it does not break any form of immersion for me. I actually did buy a ship in WOW and (Graf Spee) and it isn't any better or worse than other tier ships. When I play others it doesn't give me any sort of advantage. It is balanced. I'm enjoying the ship and I didn't need to grind for it. Basically I was playing the game quite a bit and enjoying it so much FOR FREE that I wanted to give them money somehow but also get something in return. So this was a way I gave them money.
As a lifetime expansion holder I never need to pay FD another dime. Some of the cosmetic stuff doesn't excite me much. BUT if I could buy a custom ship I may consider it as a way of "donating" more money to them.
If FD hired more people specifically to pump out ships they will make enough money to get them also to start designing the interiors as well so when we have space legs we'll be able to move about in our ships.
Why not take all the existing ships and make variants on them? Have them come with pre-engineered modules, wing packs, cosmetic packs and such.
All of these purchasable ships should also be purchasable in game with credits as well. (without the cosmetics etc).
So lets pretend I'm a new player. I have a sidewinder and a small amount of credits. I buy an Anaconda. Well .. I still can't make money as I don't have the credits to buy a "rebuy" or fit it properly. I'd still need to work on earning ranks and earning money to continue to maintain the ship. Lets just say when you buy a ship you get an option for 10 free rebuys but after that you need to pay in game credits. Anyone knows if you restart you can get wealthy enough to get up to an anaconda in a few weeks anyway. So who cares?
How would a system like this work in ED?
My only restriction would be that any ship requiring military rank would not be purchasable.
Let the flamewar begin. [haha]
Edit - this will summarize my view. This is such a heated debate. I was just trying to get to the root of the problem that is the considered "pay to win" attitude. I really disagree that buying ships would be pay to win because you still need to learn your ship, get skills.
If buying ships is pay to win - then BUYING VR HOTAS and BIG COMPUTERS with BIG MONITORS is also pay to win.
1) I was against ship buying.
2) I had good experiences recently and found out it can be done without harming the game at all
3) Nobody has presented any tangible game based reason why it would break the game yet
4) People have stated they'll ragequit if they start selling ships.
5) I'm trying to find the underlying reason why they want to ragequit to see if there is a compromise or something that would allow them to accept the situation.
6) I'm hoping they'll (FD) get additional revenue coming in and maybe it'll accelerate the development process? Isn't that what we all want?
7) I want to give them money on something useful. Not just cosmetics.
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