Who would start playing CQC if this one change was made?

Bigger payouts!!!

I honestly feel like CQC would have a thriving amount of players and be completely (largely?) revived if it paid out like 50-100k per game based on performance. It's not that people didn't have fun in CQC.. the problem was that you'd play for hours and walk away with 3000 credits. I know it's not *always* about the money.. but the only rewarding part of CQC was the fast-paced fighting.. which I, personally loved! It's just so hard finding games now because so many people abandoned it after a few matches feeling unfulfilled. Even if the payouts scaled based on back-to-back consecutive matches.. like a snowball. Something like:

Game 1: 100% payout (10k)
Game 3: 150% payout (15k)
Game 5: 200% payout (20k)
Game 10: 500% payout (50k)
Game 20: 1000% payout (100k)
*with obvious scaling +/- for how well you placed. I think these type of numbers could definitely draw some players back into the fray!

If no one's playing it already.. might as well test higher payouts and see if all that work FDev put into CQC gets some good play time, right!? :)

What do y'all think? Would you come back to CQC if it were an actual profitable way to play the game?
 
Personally, nope, it's not about the money (there's no rebuy, no actual risk, so why should payouts increase?), it's the repetitive gameplay that keeps me away.
Spawn, die, spawn, kill 2x, die, spawn, rinse, repeat.
 
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If there were ever anybody in it I'd play.
Been here over a year now, still never a single match, never seen more than 2 people in the queue, and even that was a fluke I think.
 
Bigger payouts!!!

I honestly feel like CQC would have a thriving amount of players and be completely (largely?) revived if it paid out like 50-100k per game based on performance. It's not that people didn't have fun in CQC.. the problem was that you'd play for hours and walk away with 3000 credits. I know it's not *always* about the money.. but the only rewarding part of CQC was the fast-paced fighting.. which I, personally loved! It's just so hard finding games now because so many people abandoned it after a few matches feeling unfulfilled. Even if the payouts scaled based on back-to-back consecutive matches.. like a snowball. Something like:

Game 1: 100% payout (10k)
Game 3: 150% payout (15k)
Game 5: 200% payout (20k)
Game 10: 500% payout (50k)
Game 20: 1000% payout (100k)
*with obvious scaling +/- for how well you placed. I think these type of numbers could definitely draw some players back into the fray!

If no one's playing it already.. might as well test higher payouts and see if all that work FDev put into CQC gets some good play time, right!? :)

What do y'all think? Would you come back to CQC if it were an actual profitable way to play the game?

Nope. Give us the ability to set up private matches between friends and fill up empty spots with AI and the answer would be yes. Mind you, I'd play it even now, if I could find a match.
 
I've never played it. If it was treated like a standalone game I would give it a go. The thing that bothers me about it is seeing it on the systems screen in Elite:Dangerous below my Explorer rank. I hate that it's there as, to me, it has no business being there. It should be separate to Elite.
If it were made separate and treated as it's own entity, I might give it a go.
Right now it's a matter of principle and while CQC is shown on the right panel in the main game, I will never touch it.
 
I've never played it. If it was treated like a standalone game I would give it a go. The thing that bothers me about it is seeing it on the systems screen in Elite:Dangerous below my Explorer rank. I hate that it's there as, to me, it has no business being there. It should be separate to Elite.
If it were made separate and treated as it's own entity, I might give it a go.
Right now it's a matter of principle and while CQC is shown on the right panel in the main game, I will never touch it.
Ditto. [up]
 
Money? Seriously? Money isn't very hard to come by in game, so there's little incentive to play CQC for it.

Unlock special decals? Maybe.
Unlock special engineer mod tokens, good for a guaranteed experimental? Probably.
Allow people to gamble credits on matches? Now you're talking!

Gameplay really isn't that compelling. No combat in game looks anything like this, so it's not exactly fulfilling a training need. I played it for an hour or so not long after it launched, and really found nothing to draw me back in. At the day, my CQC peasant ranking in my status panel is a badge of honor.
 
No. money isn't the problem. Actually getting in a game is the problem.
I don't want to spend my gaming time staring at a matchmaking queue screen as it spins endlessly looking for other players.

They need to integrate it into the main game, so I can play while queued up for a match, and/or (preferably and) add bots to fill the empty slots.
 
No, nothing would ever convince me to play it.
CQC is a bad idea, badly implemented and a waste of precious developer time.
 
Nope... don't really care about credits. I just play it of the fun of it but I think that it could do without the power ups.

It should be about skill only. I don't like that you have to earn your way to better ship upgrades either.

Also, if they're not going to allow NPC's, then they should allow 2 man matches.

I was surprised that left clicking on "Deathmatch" doesn't do anything. You have to actually hit enter or space.... whaaaat ???

Anyway, in general, I think it's great.
 
I think the simplest way to fix it would be to simply allow the game to start with as few as 2 players in the queue.

Even if it's just an Overwatch-style waiting queue skirmish mode with no scoring, rank or rewards it would give people something to do while they wait for more players.
 
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To be fair, it seems that FD are trying their best to turn ED into CQC anyway with all the pew additions.

So eventually we'll all be playing it anyway.
 
If there were ever anybody in it I'd play.
Been here over a year now, still never a single match, never seen more than 2 people in the queue, and even that was a fluke I think.

This .i have tried numerous times for a match, nothing, zilch ,nada,nowt. I have now given up.
 
I actually tried playing CQC 4 or 5 times in the last week (while waiting for boards to refresh) but could never get a successful matchmaking in any of the three game types...
 
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