* City lights
* Clouds have depth and shadow (fun fact: most of cities on Earth are placed around equator, as city lights shows)
* Earth itself just looks way more detailed
* Supercruise exit now is on par with entry - no sound/music cutoff and flickering, thus giving seamless transition. Station also zooms in from further distance, not suddenly appears and then zooms in;
* My text comms work (and I will guess for lot of people). It doesn't mean all instances are solved yet, report your issues with comms and *attach netlog with debbuging info* (see knowledge base at support.elitedangerous.com how to enable proper flags for giving full info to devs); Thanks to Tinman and others who also reported bugs on Monday. Hint of adding netlog helped a lot.
* Haven't tried combat in 1.1, but in beta it was way more fun than before, accidental fire system really helps here;
* My this evening favorite is when jumping in near star, it washes out all other stars and lights...and only moving away from it slowly gives back rest of skybox. Just awesome detail which I think is a bug at first;
Sans scrapping accident, and still bunch of unresolved issues, worthy upgrade. Thanks FD!