Ok so along with sandbox mode, the addition of a day/night cycle (on a sandbox or Nublar) is pretty much universally agreed upon; or at least the option for it.
I have also seen a few comments talking about implementing a feature where guests arent allowed to walk on certain paths and only staff can. The possibility of these two features caused a really cool little idea to pop into my head:
I was thinking that it might be cool to create a security area on the island encompassing the ACU and ranger station that is well isolated from the rest of the park. First of all I would lead a path to it and then put an electrified fence surrounding the two buildings and have one those automatic gates opening up on to the path so that the only way in or out is through the gate. That then got me thinking about how awesome would it be during night when you have to send rangers out to repair something and you drive this jeep out of this area bathed in light into the darkened jungle. You would be weaving in and out of light as you trace your way along a jungle path around the island. I had intended on creating a large access path for the jeep so that the rangers can drive around the park without interrupting the guests.
Hopefully (although not vital), guests go to sleep at night and staff leave the island so as you're driving around you're not seeing anyone and all you hear is just the sounds of the jungle and perhaps the call of some dinosaur far off in the distance. Suddenly an alert pops up saying that one of your carnivores has escaped. THIS is why it's important for the jeep and/or staff to be killable because in that exact moment your rangers are in danger and you feel a sense of excitement and terror as you drive through the dark and dense jungle knowinging full well that there is an animal out there that has the capacity to kill you.
Now that is the feeling I want from this game because to me that feeling IS Jurassic Park.
I have also seen a few comments talking about implementing a feature where guests arent allowed to walk on certain paths and only staff can. The possibility of these two features caused a really cool little idea to pop into my head:
I was thinking that it might be cool to create a security area on the island encompassing the ACU and ranger station that is well isolated from the rest of the park. First of all I would lead a path to it and then put an electrified fence surrounding the two buildings and have one those automatic gates opening up on to the path so that the only way in or out is through the gate. That then got me thinking about how awesome would it be during night when you have to send rangers out to repair something and you drive this jeep out of this area bathed in light into the darkened jungle. You would be weaving in and out of light as you trace your way along a jungle path around the island. I had intended on creating a large access path for the jeep so that the rangers can drive around the park without interrupting the guests.
Hopefully (although not vital), guests go to sleep at night and staff leave the island so as you're driving around you're not seeing anyone and all you hear is just the sounds of the jungle and perhaps the call of some dinosaur far off in the distance. Suddenly an alert pops up saying that one of your carnivores has escaped. THIS is why it's important for the jeep and/or staff to be killable because in that exact moment your rangers are in danger and you feel a sense of excitement and terror as you drive through the dark and dense jungle knowinging full well that there is an animal out there that has the capacity to kill you.
Now that is the feeling I want from this game because to me that feeling IS Jurassic Park.