I went to Durius last night and regretted that I did... 280K Ls to the conflict zone from any star JP. Did they select this star system on purpose to stall the player between jumps? If you need a station you have to jump out and then back in and that's another 280K Ls flying in SP. Why couldn't they pick a normal star system for this leg of the event with a station in it and some regular 300Ls - 400Ls distances? Two outposts bunch of planets and stars... Why chose this system? What is FD's logic behind this? I would love to know.
I went to Conflict Zone low intensity in my equipped to the teeth Cobra and its just a waste of time. 3000 per kill and it takes a few minutes at least to kill imperial viper. Plus, you have to jump back to the outpost to refit your shield cells, ammunition if you carry any etc. Imperials are flying Vipers or better ships. I was excited that I would help the system against the Imperial Occupation. But the way they have coded these conflict zones considering effort v reward - its a pure waste of time unless you are going there for a pure roleplay kicks. 3000 per kill no matter what you shoot at, either its a viper or a Python. Missions from the outposts give you 12K - 30K. NPC ships of Durius Dominion seem to be using basic lasers they do practically NO DAMAGE to the Imperial Ships...
I think I'll just continue doing boring trading until something is added into the game that actually gives reward equal to the effort you make. I feel being punished if I try to have fun in ED. In trading at least I can make real money there. Try to have fun in this game and forget about profit.
I went to Conflict Zone low intensity in my equipped to the teeth Cobra and its just a waste of time. 3000 per kill and it takes a few minutes at least to kill imperial viper. Plus, you have to jump back to the outpost to refit your shield cells, ammunition if you carry any etc. Imperials are flying Vipers or better ships. I was excited that I would help the system against the Imperial Occupation. But the way they have coded these conflict zones considering effort v reward - its a pure waste of time unless you are going there for a pure roleplay kicks. 3000 per kill no matter what you shoot at, either its a viper or a Python. Missions from the outposts give you 12K - 30K. NPC ships of Durius Dominion seem to be using basic lasers they do practically NO DAMAGE to the Imperial Ships...
I think I'll just continue doing boring trading until something is added into the game that actually gives reward equal to the effort you make. I feel being punished if I try to have fun in ED. In trading at least I can make real money there. Try to have fun in this game and forget about profit.