Hello Commanders and hello Frontier Developments.
I'm crying in frustration because I can no longer use my chair as I designed it to be used. FD are the only ones who can help me and my fellow, albeit small number of ED online gaming friends who are now all in the same frustrating situation. I'm really hoping that FD read my post as to date our plight has remained un-acknowledged and we've exhausted all other avenues. We are an active, growing group based around the world who have taken the next step in virtual reality in addition to using a vr headset. You see, I built my chair to move with full ED game motion and so have my friends.
I'm sorry that the great ED gaming community will not really be able to reply to this post, aside from maybe offering some sympathy. I'm also sorry if this post seems to be a little selfish as it currently only affects maybe less than 1% of ED players, however, tomorrows technology today....et al. We are some of the ones developing the 'next gen' gaming toys. So in the end it will affect many more in the future. I already have 1500hrs with ED in VR and +100hrs of them with motion.
Our frustration is that with each and every ED update and patch, the game data memory locations change and all our development goes down the drain. We have to start from scratch again in trying to code-match ED with the plugin we wrote to use with ED. Each time it takes between 2 and 7 days to write and test the plugin. With only a couple of our members with the necessary coding skills to do it. To put this in contest, patch 2.3.02 dropped in May and it took 7 days to get the motion working. Now 3 weeks later its all stopped working again. There are 6 full pages of patch notes - many of which have had the same 2-7 days of motion programming from us. In between times, over a third of my gaming room, and the £100's of equipment (+£1000 for some) lies dormant and for the time being - obsolete. Our experts are tiring of having to keep recoding each time and I feel their frustration as well as my own.
Please FD, many games provide motion data in an api with their game. Can we please have a motion data api to use and save us from this utter nightmare. Even if its a "no- we have no intention of providing motion data" reply then at least we know where we stand.
I have posted here before about motion in ED and point out again that we share our motion simulation information and encourage as many people as possible to consider motion in their gaming. I attach a pic and short vid of my chair - this is now completely motionless again as of today.
Thank you for reading. Please remember that little details like this really affect the future development of technology with gaming. Just as ED is designed with VR in mind - ED also works stunningly with motion. A great step forward in gaming that I and others are pushing forward for everyone to get access to but we can only move forward with FD help.
CMDR Blastard
Below is a link to a 1-min youtube vid showing my son test-flying in ED - happy days!
https://youtu.be/_uMLaU5ESa4
I'm crying in frustration because I can no longer use my chair as I designed it to be used. FD are the only ones who can help me and my fellow, albeit small number of ED online gaming friends who are now all in the same frustrating situation. I'm really hoping that FD read my post as to date our plight has remained un-acknowledged and we've exhausted all other avenues. We are an active, growing group based around the world who have taken the next step in virtual reality in addition to using a vr headset. You see, I built my chair to move with full ED game motion and so have my friends.
I'm sorry that the great ED gaming community will not really be able to reply to this post, aside from maybe offering some sympathy. I'm also sorry if this post seems to be a little selfish as it currently only affects maybe less than 1% of ED players, however, tomorrows technology today....et al. We are some of the ones developing the 'next gen' gaming toys. So in the end it will affect many more in the future. I already have 1500hrs with ED in VR and +100hrs of them with motion.
Our frustration is that with each and every ED update and patch, the game data memory locations change and all our development goes down the drain. We have to start from scratch again in trying to code-match ED with the plugin we wrote to use with ED. Each time it takes between 2 and 7 days to write and test the plugin. With only a couple of our members with the necessary coding skills to do it. To put this in contest, patch 2.3.02 dropped in May and it took 7 days to get the motion working. Now 3 weeks later its all stopped working again. There are 6 full pages of patch notes - many of which have had the same 2-7 days of motion programming from us. In between times, over a third of my gaming room, and the £100's of equipment (+£1000 for some) lies dormant and for the time being - obsolete. Our experts are tiring of having to keep recoding each time and I feel their frustration as well as my own.
Please FD, many games provide motion data in an api with their game. Can we please have a motion data api to use and save us from this utter nightmare. Even if its a "no- we have no intention of providing motion data" reply then at least we know where we stand.
I have posted here before about motion in ED and point out again that we share our motion simulation information and encourage as many people as possible to consider motion in their gaming. I attach a pic and short vid of my chair - this is now completely motionless again as of today.
Thank you for reading. Please remember that little details like this really affect the future development of technology with gaming. Just as ED is designed with VR in mind - ED also works stunningly with motion. A great step forward in gaming that I and others are pushing forward for everyone to get access to but we can only move forward with FD help.
CMDR Blastard

Below is a link to a 1-min youtube vid showing my son test-flying in ED - happy days!
https://youtu.be/_uMLaU5ESa4
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