Why are so many "hotspots" totally duff?

Hey all,

Like many I suspect, I have a number of good mining spots I use when I wish to mine. These generally yield good, consistent results. However, sometimes I discover NEW (to me) hotspots, however, when I visit them they have none of the advertised "hot" resource.

For example, I found a Platinum Hotspot in LHS 317. As I wanted to test something out in my Type 9 miner, I visited it. After flying around for ages, visiting dozens and dozens of asteroids NONE have had any Platinum. In my regular Platinum hotspot, I'd have many tonnes of it collected and refined by now.

What gives? Why is the game marking something as a hotspot when it has little - none I can find - of the advertised resource? Is there some other indication regarding how hot a hotspot should be, is it this just broken?

Note: I've done a LOT of mining with great success. However, every time I've been out exploring (I don't go far) and found a hotspot I've never visited before, they're ALWAYS duff. NONE of the advertised resource found, despite often HOURS in the rings. I might find other stuff worth collecting, but it's never what's advertised as the "hot" resource.
 
There are no metallic rings in LHS 317

So there is no Pt laser mining to do in LHS 317
Tricked by the metallic vs metal rich platinum spots.

Ah, yes, sorry I wasn't clear. I am aware of the best types to mine in - I have several bookmarked - but my point is that the game is suggesting an area might be rich when there's no way it will be. Basically, there's no way it should show a hot spot there, cos it certainly isn't going to be one. This can spoil the exploration aspect do a degree, as you might think you've found something interesting in your travels, but unless it's also in the right type of rings...well, it's NOT a hotspot at all. Game is wrong.

Basically, my question would be why is the game marking these areas as hotspots at all? Seem a little daft to me. Misleading for newer players. I've had bookmarks set for good mining spots for basically everything for ages. Some I happened on myself, but most from the helpful discoveries of others.
 
Yep, learning this nonsense is a miners rite of passage i guess.
Lets hope they adress this with the upcoming t11, because if not we are going to see a dozen of these threads spawn dailly.
Im quietly hopefull the t11 is an admission of guilt and they are reworking mining as a whole and including advanced refinement as well.
 
Yep, learning this nonsense is a miners rite of passage i guess.
Lets hope they adress this with the upcoming t11, because if not we are going to see a dozen of these threads spawn dailly.
Im quietly hopefull the t11 is an admission of guilt and they are reworking mining as a whole and including advanced refinement as well.
I'd like to see commodities reworked so that they are all useful for something other than converting to credits....so mining and (and trading to an extent) becomes more than just mining a handful of items ...which leads to a lot of dead gameplay and wasted real estate of useless items.
 
I'd like to see commodities reworked so that they are all useful for something other than converting to credits....so mining and (and trading to an extent) becomes more than just mining a handful of items ...which leads to a lot of dead gameplay and wasted real estate of useless items.
This is already in the game as you can take things to a refinery and make steel from some items... But it's hardly worth as the exchange rate for steel and the price of steel are about 1 to 1 so why bother with an extra step.
 
Wasn't there recently a mining CG where a nearby mining hotspot actually had none of the claimed ore?

This is why I have my AspX "wildcat" miners, though.
Whenever I find an an apparently good spot, I transfer one of my AspX's across to it, give it a quick go and see how it turns out.
To some extent I think you have to accept the hand of RNGesus at work, which means giving a hotspot two or 3 chances, but if it's still not productive I just forget about it and move on.
 
Because Platinum can have core asteroids in Metal Rich rings, and thus hotspots.

While I wasn't explicitly looking for core deposits, I didn't find any in my travels through the ring. In my favoured mining spots, I'll generally encounter a few without looking - I'm there planning to laser and surface mine. There could well have been some of course, but I discovered none at all.

Not sure if it was mentioned clearly enough:
  • Metallic rings are good for Platinum LASER mining.
  • Metal rich are for a chance to find Platinum via CORE mining, but none via laser mining.

Thanks for clarifying, I did know all this, but as I've had locations bookmarked for years at this point, I don't really think about it any more. This was more about "game says it's hot, I've found it's not" sorta thing lol. I wasn't really out to mine yesterday, I was just testing something to do with mining, hence simply heading to the closer hotspot to me.

Only a million times, but not ingame 😂

Yeah, the reliance on external tools is pretty crazy in ED. They ARE the game in many ways, as trying to find stuff via in-game tools only is... somewhat more challenging.

Wasn't there recently a mining CG where a nearby mining hotspot actually had none of the claimed ore?

This is why I have my AspX "wildcat" miners, though.
Whenever I find an an apparently good spot, I transfer one of my AspX's across to it, give it a quick go and see how it turns out.
To some extent I think you have to accept the hand of RNGesus at work, which means giving a hotspot two or 3 chances, but if it's still not productive I just forget about it and move on.

I remember taking part in a mining CG a little while ago - one of my dips back into the game for a bit - and I just went to one of my previously marked actual hotspots that yielded plenty of that resource.

One thing I have noticed over years of mining is sometimes the game instances you wrong. I'd visit the same hotspot numerous time with good results. Hold full in two hours. Great. I'd then go back another day and I'd either find very little or no asteroids yielding the desired resource. Usually, leaving the ring and going back in would see yields returned. One time when doing this, I was playing with the external view and I noticed that when leaving the "hotspot" I'd previously entered I'd instanced no where near it. Another time, I was on the opposite side of the planet, despite navigating to the hotspot as usual. I got into the habit of checking where I was when I left the instance after having poor results. Numerous times the game hadn't instanced me where I entered the rings, no where near the hotspot. I don't know if this still happens, I've not noticed it in ages. So, for example, I'd enter a ring directly on a hotspot, but find no/little resources. I'd leave the ring and there would be no hotspot behind me, I'd been teleported and instances elsewhere in the ring, NOT where I actually entered. It's certainly not just me who's seen this, indeed, I was discussing it with someone fairly recently.
 
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