Why are the suns soo small?

this two stars are right beside each other, i think there is a slightly size diference :D

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They are real scale stars. It's just the optical illusion that things look small when your travelling at many times the speed of light.
 
I have to say I was dissapointed in the largest stars (Bigger than VY Canis Majoris)

In game they are either missing or roughly 10x smaller than they should be - One of my bucket list items was to visit the top ten largest known stars.

But after visiting the two (i could find) bigger than Majoris I stopped right there, I'll revisit them when they get 'fixed'
 
What I've noticed is this; when we pop out in front of a star, the level of detail on its surface will change depending on the size of the star. Smaller stars will not have as much boiling stuff on the surface and those areas will appear to be quite large. On a much bigger star, this boiling areas will appear much smaller with many many more of them.

It really does give a sense of scale. Go take a look see.

Indeed...was going to write this.
 
As said before, dropping out at a proportional distance from the star would be a good addition, so you can get a sense of scale. I'm surprised you have to get the sense from a value rather than from a visual in such a visual game.
 
The next time - have a look at the distance to the star - the distance reported is to the star centre. Try to fly the same distance from the various stars and see if you then perceive a difference.

That we in general drop out of witch space to see the stars filling about the same field of view does neither mean that we always drop out at the same distance nor that the stars always are the same size.
 
@OP

In the pics below I am 3000LS away from the Betelgeuse, that is 6 times the distance from Earth to our sun. Have flown to plenty of other Supergiants on my travels. Always look at the distance from the star, even the smaller ones are incredibly far away when scooping.

The little dot targeted in the pics is a tiny scorched planet, you can't get close enough to actually see it, despite being so far away from the star :)

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How can you play with a screen split that hideous ?
 
How can you play with a screen split that hideous ?

lol, dude google the DK2. It's not split when you are inside the Dk2, everything is in real size (Huge) and 3D. It feels and looks like you are inside the ship. 2D screenshots are not able to translate it well, it has to be experienced.

Here's a good video, but as he explains, it doesn't look the same on a monitor because the rift makes everything 3D and real size. Anyway let's not get offtopic..

[video=youtube;Uah_YgsPRuc]https://www.youtube.com/watch?v=Uah_YgsPRuc[/video]
 
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Yes it's hard to gauge the real size of the stars - well, in truth even a "small" star like our Sun should feel unbelievably enormous. There are tricks, like looking at the tiling of the texture as someone already mentioned, or also the size of the solar flares, or when fuel scooping the size is a bit more evident. But overall, I whish too they'd find a way to make the massive star bodies look really massive
 
I have to say I was dissapointed in the largest stars (Bigger than VY Canis Majoris)

In game they are either missing or roughly 10x smaller than they should be - One of my bucket list items was to visit the top ten largest known stars.

But after visiting the two (i could find) bigger than Majoris I stopped right there, I'll revisit them when they get 'fixed'

You're wrong. They are all the correct size, once again, it's just an optical illusion brought by speed and the fact we can't get very very close to stars without heating up and dying.
 

Viajero

Volunteer Moderator
It's not linear. You should try some exploring, the ship has to drop out much further away or your ship would fry.

I didnt say it was exactly linear. But to all appreciation purposes it is as if it was. It will need to be much less linear than it is today. Pretty much all the stars you arrive to from HS will look "roughly" the same size. Even Canis Majoris.

The stars are all at their correct size in game indeed. It is the arrival point distance from them when we dropped from HS that changes every time so to make them look and appear roughly the same size.

"Frying" is a game concept. It can be tweaked as necessary to allow for the required needs.
 
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I didnt say it was exactly linear. But to all appreciation purposes it is as if it was. It will need to be much less linear than it is today. Pretty much all the stars you arrive to from HS will look "roughly" the same size. Even Canis Majoris.

The stars are all at their correct size in game indeed. It is the arrival point distance from them when we dropped from HS that changes every time so to make them look and appear roughly the same size.

"Frying" is a game concept. It can be tweaked as necessary to allow for the required needs.

I respectfully have to disagree, but I don't fly using a 2D monitor. Dropping out of warp next to a Supergiant in the rift is a pretty mind blowing experience, especially when you realize that you are still 5 times or more the distance from the Earth to the sun.

But of course this games was not primarily designed for virtual reality, So I can understand where you are coming from. It still leaves one big question, if they allowed you to drop closer your ship would disintegrate from the heat, how would you get around that game mechanic?

I was taking heat damage from Betelgeuse from 3000LS away, it is impossible to get closer, if memory serves me correct I was scooping at around 5000LS.

Same deal with HYADUM and EZ ORIONIS, you cant drop out of Hyperspace any closer. This thread has made me want to visit VY Canis, great topic :)
 
As a reference, 500Ls is pretty close to 1AU - the distance from Earth to Sol.

Therefore if you find yourself scooping fuel at 2000Ls, you as as far from the star, roughly as (I think) Jupiter is from our Sun.

Apollo astronauts on the Moon had a really difficult time with scale, because our eyesight and brains rely partially on the distortion caused by atmosphere to judge distance. Its why it is also hard to judge distance underwater, because of the different refractive index of air & water.

Have a look at some Apollo moon photos, without a person or rover or gnomon it is almost impossible to tell the size of what you are seeing.

Very close to a large star, assuming you could survive the radiation, the star would simply look flat, the same way Earth does even from an airliner.

The fuel scooping height seems about right (for a fictional activity) with the scooping area being the 100,000+K corona. Full of lots of magnetic fields and plasma, and hotter than the photosphere - the visible surface.

Speaking of surfaces, we really wouldn't be able to see the surface of truly giant stars like YV Canis Majoris, as they are too diffuse - I think close to the density of air at sea level on Earth.

Which makes me want to find something like Larry Niven's Smoke Ring somewhere in the galaxy.
 
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