In the shipyard, the most maneuverable ship in the game is the Imperial Eagle, with 8/10 maneuverability.
So...why is the maximum a 10? Especially since that leaves you with things like both the Type 9 and Cutter having the same maneuverability(0/10) despite actually being substantially different. Seems like it would make more sense to have the Imperial Eagle be a 10/10, the Type 9 be 0/10, and then everything else scaled between them, rather than squishing everything into 9/11 levels for some reason.
So...why is the maximum a 10? Especially since that leaves you with things like both the Type 9 and Cutter having the same maneuverability(0/10) despite actually being substantially different. Seems like it would make more sense to have the Imperial Eagle be a 10/10, the Type 9 be 0/10, and then everything else scaled between them, rather than squishing everything into 9/11 levels for some reason.