Why can't the Launcher let me launch one version of ED, and install/update another?

There's an IF condition that can be changed in the installer I'm sure to allow it do UPGRADE or INSTALL, while still permitting another version to be RUN ;)
 
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Because they use same files some of which cannot be upgraded while in use because OS goes "u no touchie!" when you try
 
Because they use same files some of which cannot be upgraded while in use because OS goes "u no touchie!" when you try

Hmmm... That doesn't sound logical...

And from what iFred says, it doesn't sounds correct either.

- - - - - Additional Content Posted / Auto Merge - - - - -

Just start 2.0 over the launcher, when in game, kill the launcher-process, start a new one and upgrade.

Nice work around! Thanks!
 
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What resources do you think it is sharing? Surely the whole version is in its own sub-folder?

Core files which may have changes. Dll here, dll there. Hard to say since I have no idea of files and references in them.

Usually updates update existing files to some extent.

To expand. If game is using file x when update process wants to overwrite it, it is most likely going to throw exception/error in code.

Same way if file is updated and then old game process tries to use it but service being called no longer exists or has changed to bo longer be compatible.
 
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Core files which may have changes. Dll here, dll there. Hard to say since I have no idea of files and references in them.

Usually updates update existing files to some extent.

I think each version is entirely held within its own folder. It would seem bizarre to share crucial files between different versions.
 
I think each version is entirely held within its own folder. It would seem bizarre to share crucial files between different versions.

Actually it is common. If you change core functuonality, you have to change core file. Else you end up in horrible mess.

Also, you have to update old files because else there would be no references to new files and no calls to use new methods, services and so on.

Programs cannot augment their functionality on their own. That is why there are updates.

Full reinstallations are another thing of course, but that is criminal waste of space when you install duplicates over and pver again.
 
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Actually it is common. If you change core functuonality, you have to change core file. Else you end up in horrible mess.

Also, you have to update old files because else there would be no references to new files and no calls to use new methods, services and so on.

Programs cannot augment their functionality on their own. That is why there are updates.

Full reinstallations are another thing of course, but that is criminal waste of space when you install duplicates over and pver again.


What you're saying would be perfectly true - IF the beta files were in the same folder as the current game version.

However, as other have stated, the beta files are in a completely different folder, the launcher is not touching any of the live version files, so there should be no issue there.

Regards o7
 
Actually it is common. If you change core functuonality, you have to change core file. Else you end up in horrible mess.

Also, you have to update old files because else there would be no references to new files and no calls to use new methods, services and so on.

Programs cannot augment their functionality on their own. That is why there are updates.

Full reinstallations are another thing of course, but that is criminal waste of space when you install duplicates over and pver again.

...again... I'm fairly sure each version of ED on your PC is in it's own folder.

And consider the mess that might ensue if coding changes aimed at 2.1 Beta somehow were applied to 2.0 Live? It could be a right mess. So it makes sense they are entirely compartmentalised.

It also explains why folks more inventive than me have worked out a way to install/upgrade one of these comparmentalised versions, while playing another... Now if FD would simply change a couple of IF conditions in the LAUNCHER it would make it all the easier :)
 
I think each version is entirely held within its own folder. It would seem bizarre to share crucial files between different versions.

...again... I'm fairly sure each version of ED on your PC is in it's own folder.

And consider the mess that might ensue if coding changes aimed at 2.1 Beta somehow were applied to 2.0 Live? It could be a right mess. So it makes sense they are entirely compartmentalised.

It also explains why folks more inventive than me have worked out a way to install/upgrade one of these comparmentalised versions, while playing another... Now if FD would simply change a couple of IF conditions in the LAUNCHER it would make it all the easier :)

Ah. Forgot the damn beta. Nevermind, that would indeed be separate installation completely.

My bad, sorry.
 
Actually it is common. If you change core functuonality, you have to change core file. Else you end up in horrible mess.

Also, you have to update old files because else there would be no references to new files and no calls to use new methods, services and so on.

Programs cannot augment their functionality on their own. That is why there are updates.

Full reinstallations are another thing of course, but that is criminal waste of space when you install duplicates over and pver again.

Stop it.
 
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