So my ship can 3d print space superiority fighters but it can't do limpets?
Infinite Probes.
Synth'd (lots of stuff) inside the relevant module (weapon, AFMU, heatsinks, ...)
Synth'd limpets in the cargo hold.
Limited 3-d printed SLF's.
Limited non-replaceable SRV's.
----
Huge storage for materials in your flight suit? Check.
Materials survive death? Check.
Unlimited data storage for discoveries? Check.
Discoveries survive death? Um, no.
----
Unlimited distance instant teleport on death? Check.
Escape pods for crew? Um, no.
----
Unlimited distance telepresence? Check.
Sell exploration data at distance? Um, no.
----
I could go on...
Consistency? Elite Dangerous? Bwaahahahaahahaahahaaaaa!!!!
Surely you understand that Elite is a game, right? The features only have to be consistent with the intended design and purpose.
Discoveries survive death? Um, no.
Sell exploration data at distance? Um, no.
Escape pods for crew? Um, no.
We have technology right now that can still pick up data from Voyager 1, which is only transmitting at ~20W. By the time it reaches Earth, the signal is one-tenth of one billion-billionth of a watt. But with error correction technology (preventing corruption) and a big- antenna we can still get verifiable science and engineering data from it.Could be that the exploration data gets corrupted. The station or where you deliver it wants to verify it by having you personally deliver the data.
We have technology right now that can still pick up data from Voyager 1, which is only transmitting at ~20W. By the time it reaches Earth, the signal is one-tenth of one billion-billionth of a watt. But with error correction technology (preventing corruption) and a big- antenna we can still get verifiable science and engineering data from it.
cough, cough, excuse me..
That is pretty neat! +1 for that as I wasn't aware of these practical developments.
But the chinese experiments are about quantum cryptography, not FTL comms.
Counter: https://en.wikipedia.org/wiki/Faster-than-light_communication
So afaik (but I'm not a physicist), there are still no plausible mechanisms by which we can achieve FTL comms.
Without further derailing this thread,I read up about that recently a bit (FTL comms means sending information "back in time") and I literally can't wrap my head around that. I'm lacking the maths to understand it "properly", and the "real world" explanations with past and future "light cones" just don't make sense to me.The paradox of sending information FTL meaning it could be sent back in time is.. something![]()
Without further derailing this thread,I read up about that recently a bit (FTL comms means sending information "back in time") and I literally can't wrap my head around that. I'm lacking the maths to understand it "properly", and the "real world" explanations with past and future "light cones" just don't make sense to me.
Ah; found it again: http://www.theculture.org/rich/sharpblue/archives/000089.html
But we should take this elsewhere if we're going to continue discussing!![]()
Why can't we 3d print limpets?
Infinite Probes.
Synth'd (lots of stuff) inside the relevant module (weapon, AFMU, heatsinks, ...)
Synth'd limpets in the cargo hold.
Limited 3-d printed SLF's.
Limited non-replaceable SRV's.
----
Huge storage for materials in your flight suit? Check.
Materials survive death? Check.
Unlimited data storage for discoveries? Check.
Discoveries survive death? Um, no.
----
Unlimited distance instant teleport on death? Check.
Escape pods for crew? Um, no.
----
Unlimited distance telepresence? Check.
Sell exploration data at distance? Um, no.
----
I could go on...
Consistency? Elite Dangerous? Bwaahahahaahahaahahaaaaa!!!!
One more OT, sorry.
No. Sending the information FTL WON'T send it back in time.
Simple reason - there is no time. There is space-time. You can't move through space-time and ignore half of the equation.
Nothing physical (like wave propagation) can move faster than light or backwards in time for that simple reason that there is no such thing as moving faster than light or backwards in time. It doesn't make sense physically AND geometrically. (FERMI LAB had a great video about space-time coordinates, you can check it out)
You can either move entirely in time (aka standing still), entirely in space (aka at the speed of light, if you have no mass, of course), or anything in between (if you have non-zero mass and non-zero velocity). But there's nothing beyond.
IF you were able to send information (or and object) faster than light, it would NOT be by moving through space-time. It would have to be a point-to-point reality hack, something like a wormhole. But as it wouldn't be moving THROUGH space-time, relativity would no longer apply. You won't be sending something back in time, nor faster than light in the common sense. It would just disappear in one place and reappear in another and we would need a completely different set of equations, unrelated to anything we know, currently, except maybe quantum mechanics.
You can synthesise limpets.
Not sure how this thread is still going when this is the answer.
Surely you understand that Elite is a game, right? The features only have to be consistent with the intended design and purpose.