Why is it that a bug can be fixed in one patch, and then a few updates later it "comes back"? If it's fixed it should be fixed, right? I understand why there could always be NEW bugs, but not why old bugs can just reappear at any time. And the devs have to be told about it every time they come back, and sometimes it takes a concerted push from the community to get these bugs fixed a second or third time.
It seems especially weird when it comes to things which appear to be straightforward state toggles:
FA-off not staying.
The fiasco with throttle up/throttle zero at end of hyperspace jump.
Right now Escape Pods have reverted back to being "Illegal Salvage"
The Evacuation Passenger Missions are requiring faction rep again.
Dark Side of planets have started lighting up again.
Why is that?
It seems especially weird when it comes to things which appear to be straightforward state toggles:
FA-off not staying.
The fiasco with throttle up/throttle zero at end of hyperspace jump.
Right now Escape Pods have reverted back to being "Illegal Salvage"
The Evacuation Passenger Missions are requiring faction rep again.
Dark Side of planets have started lighting up again.
Why is that?