Why is Yaw so much slower than Roll/Pitch? Especially in a vacuum?
If the logic is that the thrusters apply a different amount of thrust for different rotational directions, okay, fine...but then follow me along that train of thought to:
Why would ship manufacturers build them that way in the first place? Wouldn't equal displacement be the goal if you're building a refined machine for use in flipping space? Forgive me if this question is rooted too much "in character" or lore.
How would equal rotational speed on EVERY AXIS not be a great advantage and selling point for a company? You could literally build an amazing marketing campaign off of it. Signs in stations saying "All directions are created equal with Lakon" etc.
It could clearly be done and achievable given the technology, and things like power distribution.
Like the way the ships are now, if a manufacturer released a version of the same ship but the Yaw speed was equal to the roll/rotation speed, try to tell me with a straight face that it wouldn't sell 100x better than the old version...
If the logic is that the thrusters apply a different amount of thrust for different rotational directions, okay, fine...but then follow me along that train of thought to:
Why would ship manufacturers build them that way in the first place? Wouldn't equal displacement be the goal if you're building a refined machine for use in flipping space? Forgive me if this question is rooted too much "in character" or lore.
How would equal rotational speed on EVERY AXIS not be a great advantage and selling point for a company? You could literally build an amazing marketing campaign off of it. Signs in stations saying "All directions are created equal with Lakon" etc.
It could clearly be done and achievable given the technology, and things like power distribution.
Like the way the ships are now, if a manufacturer released a version of the same ship but the Yaw speed was equal to the roll/rotation speed, try to tell me with a straight face that it wouldn't sell 100x better than the old version...
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