I did a little testing with turrets on my python.
I loaded five size 2 laser beam turrets onto the python and went to get me an pirate npc cobra for testing.
I run an A modul sensor suite, the biggest that fits, i think thats A6 or so.
I set the turrets to fire at target, targetet the cobra and waitet until he startet to nibble my shields to death.
The turrets (beam turrets) startet to nick the cobra with an fire rate (very short bursts) of about one hit every 2 seconds.
I switched the turrets to fire forward manually and toastet the cobra in about 3 seconds constand beam fire.
So i conclude, the python has plenty of power to run 5 size 2 turrets, firing them for about 10 seconds did eat barely into the capacitator.
But if they run as Turrets (fire at target) they fire in very short bursts and barely damage the shield of an npc cobra.
Fired forward by hand they kill same cobra in three seconds flat.
When turrets are already one class lower and weaker then the hard point (so the beams i used where in truth like class one fixed beams)
Why are they limited to firing bursts that are way less than a second every two or three seconds?
and why do we have turrets?
I loaded five size 2 laser beam turrets onto the python and went to get me an pirate npc cobra for testing.
I run an A modul sensor suite, the biggest that fits, i think thats A6 or so.
I set the turrets to fire at target, targetet the cobra and waitet until he startet to nibble my shields to death.
The turrets (beam turrets) startet to nick the cobra with an fire rate (very short bursts) of about one hit every 2 seconds.
I switched the turrets to fire forward manually and toastet the cobra in about 3 seconds constand beam fire.
So i conclude, the python has plenty of power to run 5 size 2 turrets, firing them for about 10 seconds did eat barely into the capacitator.
But if they run as Turrets (fire at target) they fire in very short bursts and barely damage the shield of an npc cobra.
Fired forward by hand they kill same cobra in three seconds flat.
When turrets are already one class lower and weaker then the hard point (so the beams i used where in truth like class one fixed beams)
Why are they limited to firing bursts that are way less than a second every two or three seconds?
and why do we have turrets?