As you can see, there's litter all along this path, even though there's a bin at the start and end of it, which really isn't thát long.
I know that the AI isn't programmed as deeply as to be considerate, but it comes across like they're all juvenile, just throwing trash between the bins and even right next to them.
There's even a bear pointing it out, but they completely ignore it!
I suppose also their sluggish speed makes the time it takes to get to another one too long and so their rate of trash triggers much faster.
It's like it wants you to place bins every few feet, but that's ridiculous. - Guests should seek them out a bit more, like they can seek out sources for consumables.
This wouldn't be so much a problem if it would be cleaned, but that's not happening either.
Keepers seem to not really roam there and that's possibly due to Workzones not really making sense.
I mean, I've set workzones in this currently still rather simple park, but the way you select what a workzone is, being just particular buildings and habitats and such, and not any paths, makes it so that certain areas will go ignored simply because they're not really "in" a workzone. Paths are more between what you select for workzones, so they're actually ignored.
Why can't you just select paths or mark areas as workzones that the AI will wander and find things to do in?...
I mean, it worked that way in say 'RollerCoaster Tycoon', where you just selected paths and areas for each worker and they'd only go there but explore all of it.
And speaking of wandering, I've seen staff wander completely into directions where there's nothing, all the while there's work to be done.
What did I hire them and create workzones for?...
I also think that each type of staff should probably have different properties to their workzones. - For example, you could select mechanical objects only for mechanics but no other type of staff. - This would basically make workzones specific to staff-type, which is kind of the other way around from the way it is now. - Maybe they could be personal workzones and not general ones.
I know changing anything now could throw off the entire system, but the system is off and too "universal", cause really one size doesn't fit all here.
Guests avoiding bins like...