So with the last couple of cash cow 'grey area exploits' being all about stacking large numbers of missions through board hopping etc
Why don't they just put a trigger to limit the number of active missions to say 5-6. once you have 5-6 missions, of any type, the board simply closes and tells you to "free up your workload" or some such drivel. This is a simply variable trigger.
This would then allow the actual missions themselves to be balance in terms or reward/risk/time take structure rather than mode switching to be a thing.
Why don't they just put a trigger to limit the number of active missions to say 5-6. once you have 5-6 missions, of any type, the board simply closes and tells you to "free up your workload" or some such drivel. This is a simply variable trigger.
This would then allow the actual missions themselves to be balance in terms or reward/risk/time take structure rather than mode switching to be a thing.