So. Oh wonderful Frontier Forum community, please help me in this - my hour of need.
I love this game.
Really, I do.
*But* - at the end of most play sessions, it makes me feel like I'm wasting my time. Like I've completely wasted the hours I've just put in. Like it's a time sink with no purpose, worse than a grind. Why?
Well, it's not because the missions currently on offer are stale and boring, and endlessly recycled. I can get over that. More content is on the way. I can wait.
It's not because trading is the *only* way to make decent money (it makes mining and bounty hunting look like laughable wastes of play time when cr/hour are looked at in any detail whatsoever. Plus, almost no risk.). Or because trading bores me to tears - and usually forces me to take a nap after an hour of trade runs. But, If I want a better ship... better get trading.
Why is Elite so flawed? Because it takes away everything you've worked for, at the slightest provocation - and most of the time, that loss doesn't even make sense.
If I want to experience senseless loss, then I'll just keep living real life thanks! A game should be for adventure, excitement, relaxation, escapism... Not senseless designed-in pain.
At least in Dark Souls (another franchise that I love) death is built into the system - it *expects* you to fail, and so prepares you for repeated loss. You also don't start back at square one. Sometimes in Elite after suffering a setback, it's worse than being back at square one. You're in DEBT.
Dwarf Fortress is another game that I adore, and have sunk hundreds upon hundreds of hours into. (DF's learning curve also makes the learning curve in Elite look like a five star catered holiday, with poolside bar service and a stunning a la carte restaurant experience thrown in for free.) Failing in DF is *FUN*. You are meant to fail. It's all part of the game.
Tell me if I'm wrong, but you're not meant to die in Elite, are you? If you are, then that's a whole other meta-level of opacity that the designers have thrown in there! The game doesn't kill you in a way that says: "Now, you won't do that again will you?" or "That was wrong, because of this, try again." It Says "Hai! I KILL YOU NOW!" and does it again. And again. And *again*. And when you die... you lose everything. (Unless you're a Gamma player who is now a space bazillionaire and the loss of anything below an Anaconda is just a bit of weekend fun for you.)
Please let me try and explain. I don't have much free time: long hours working, family time, etc. Two hours of game time is precious. I can maybe do a mission. Or three or four trade runs. I earn money slowly. And money is the only thing of value to currently be gained in Elite - besides skill.
When I play a game - any game - I'd like to get something out of it. Something worth keeping, that I can take away. A great memory. In-game progress. An achievement to savour (No, not like Steam Achievements. Actual 'I did that' achievements.) Instead, here was this afternoon's game session:
In Aulin, I take a kill mission: 150K credits on the line. Great. I jump into my Cobra, and set out. After an hour and a half containing twenty-six USS explorations, where I find a mixture of traders, funeral processions, cargo that it's not worth picking up, and 120K credits worth of NPCs with bounties, I find the Elite Anaconda that I've been sent to kill: Sivard.
I KWS him, and the duel begins. We have an epic duel for twenty minutes. My shield cells are spent, but he's down to 3% hull.
As he begins to power up his FSD to make a break for it, the Feds arrive to lend a helping hand. Wooohoo!
As I boost after Sivard to make the killing blow, some dumbass NPC Fed flies directly in front of my Beam Laser.
Suddenly. I'm WANTED.
The three Fed vessels (Two Vipers and an Eagle), turn on me instantly. An Allied commander, who is a Chief Petty Officer in the Federal Navy, the victor of hundreds of battles against the Federation's enemies and criminal elements, and a respected ally of two dozen Federation aligned communities. No loss of immersion there... This makes total sense. (NOT)
As I try to evade Fed missile salvos, Sivard escapes. Sivard: a freaking pirate general with a 70Kcr bounty on his head that has most likely murdered hundreds of innocents and runs a system's worth of crime syndicates.
Twenty seconds later, as I try to escape in a damaged ship - I am destroyed.
I lose my ship: a Cobra with modules enough to make it worth 4 Million credits. Ouch. Even with the cash that I had spare, I'm now almost at max loan.
I lose my collected bounties: 360k credits worth, as on top of the money earned playing this afternoon, there were over 230k credits worth of Alliance and Empire bounties that I hadn't yet wanted to travel over 100+ LY to collect.
I lose the mission bounty: 150k credits, as I don't have another two hours of play time to track Sivard down again.
I respawn.
Even after all that, I'm lucky enough to have another ship. A Lakon Type-6, stripped down with no turrets and no unnecessary modules to allow maximum cargo space and jump distance. I do use a shield though. I'm not an idiot.
I sell my precious Cobra for seed money (Basically selling my *fun* in the game, as I currently see trading as a tasteless necessity along the path to enjoyment.), and begin my favourite trade run. It's short, quick, and nets 100k profit for each leg, which can earn 300k in an hour or so. *Yawn*. Great. Better get on with it then so I can have some fun later (WHAT?! Why am I playing this game?! Fun *later*?!)
On the way back from the second run, with a hold full of 98 tons of gold, I'm docking with an Orbis starport. As I make my way through the slot at a reasonable speed of 75 m/s, an NPC Asp decides to try and pass through the slot from behind me. It runs straight into the back of my Lakon, and causes me to smack into the side of the starport at an angle. My shield pops, and the Lakon is taken down to 42% hull strength. Thank *INSERT EXPLETIVE* I shelled out for military grade composite armour...
However. I am now stuck. I don't know how. I can't see where I am from the limited cockpit view. Maybe I'm stuck just before the slot of the starport? I try to thrust, forwards, backwards, up, down, sideways. Nothing. Some vibration, and lots of proximity warnings.
Then the starport informs me. I have thirty seconds to stop blocking the slot, or else I shall be destroyed.
Long story short, I'm destroyed by the starport for being rear-ended by an imbecilic NPC Asp. It would seem that the computer systems in Elite would feel right at home in both 2001: A Space Odyssey and the pen & paper RPG 'Paranoia' (look it up.)
I lose my ship: A simple Lakon Type 6 with basic modules and top grade armour. 2 Million credits. However. My insurance can't cover the cost. I lose the ship and get offered a Sidewinder. Also a complimentary 200K debt. Brilliant.
I lose my cargo: 1,005,088 credits worth of gold. Now this hurts. It was all the money that I had. Please oh please Frontier - let us insure our cargo!
So there you go. Two incidents that weren't my fault in the slightest.
The end of a month's hard work and free time.
I'm in a Sidewinder, with 200K debt, and million missions that I can't even attempt.
Oh wonderful community of the Frontier Forums: please tell me why I should swallow my rage and keep playing this rough diamond!
TL;DR I'm mad. Really, really mad. And sad too. Really, really sad.
I love this game.
Really, I do.
*But* - at the end of most play sessions, it makes me feel like I'm wasting my time. Like I've completely wasted the hours I've just put in. Like it's a time sink with no purpose, worse than a grind. Why?
Well, it's not because the missions currently on offer are stale and boring, and endlessly recycled. I can get over that. More content is on the way. I can wait.
It's not because trading is the *only* way to make decent money (it makes mining and bounty hunting look like laughable wastes of play time when cr/hour are looked at in any detail whatsoever. Plus, almost no risk.). Or because trading bores me to tears - and usually forces me to take a nap after an hour of trade runs. But, If I want a better ship... better get trading.
Why is Elite so flawed? Because it takes away everything you've worked for, at the slightest provocation - and most of the time, that loss doesn't even make sense.
If I want to experience senseless loss, then I'll just keep living real life thanks! A game should be for adventure, excitement, relaxation, escapism... Not senseless designed-in pain.
At least in Dark Souls (another franchise that I love) death is built into the system - it *expects* you to fail, and so prepares you for repeated loss. You also don't start back at square one. Sometimes in Elite after suffering a setback, it's worse than being back at square one. You're in DEBT.
Dwarf Fortress is another game that I adore, and have sunk hundreds upon hundreds of hours into. (DF's learning curve also makes the learning curve in Elite look like a five star catered holiday, with poolside bar service and a stunning a la carte restaurant experience thrown in for free.) Failing in DF is *FUN*. You are meant to fail. It's all part of the game.
Tell me if I'm wrong, but you're not meant to die in Elite, are you? If you are, then that's a whole other meta-level of opacity that the designers have thrown in there! The game doesn't kill you in a way that says: "Now, you won't do that again will you?" or "That was wrong, because of this, try again." It Says "Hai! I KILL YOU NOW!" and does it again. And again. And *again*. And when you die... you lose everything. (Unless you're a Gamma player who is now a space bazillionaire and the loss of anything below an Anaconda is just a bit of weekend fun for you.)
Please let me try and explain. I don't have much free time: long hours working, family time, etc. Two hours of game time is precious. I can maybe do a mission. Or three or four trade runs. I earn money slowly. And money is the only thing of value to currently be gained in Elite - besides skill.
When I play a game - any game - I'd like to get something out of it. Something worth keeping, that I can take away. A great memory. In-game progress. An achievement to savour (No, not like Steam Achievements. Actual 'I did that' achievements.) Instead, here was this afternoon's game session:
In Aulin, I take a kill mission: 150K credits on the line. Great. I jump into my Cobra, and set out. After an hour and a half containing twenty-six USS explorations, where I find a mixture of traders, funeral processions, cargo that it's not worth picking up, and 120K credits worth of NPCs with bounties, I find the Elite Anaconda that I've been sent to kill: Sivard.
I KWS him, and the duel begins. We have an epic duel for twenty minutes. My shield cells are spent, but he's down to 3% hull.
As he begins to power up his FSD to make a break for it, the Feds arrive to lend a helping hand. Wooohoo!
As I boost after Sivard to make the killing blow, some dumbass NPC Fed flies directly in front of my Beam Laser.
Suddenly. I'm WANTED.
The three Fed vessels (Two Vipers and an Eagle), turn on me instantly. An Allied commander, who is a Chief Petty Officer in the Federal Navy, the victor of hundreds of battles against the Federation's enemies and criminal elements, and a respected ally of two dozen Federation aligned communities. No loss of immersion there... This makes total sense. (NOT)
As I try to evade Fed missile salvos, Sivard escapes. Sivard: a freaking pirate general with a 70Kcr bounty on his head that has most likely murdered hundreds of innocents and runs a system's worth of crime syndicates.
Twenty seconds later, as I try to escape in a damaged ship - I am destroyed.
I lose my ship: a Cobra with modules enough to make it worth 4 Million credits. Ouch. Even with the cash that I had spare, I'm now almost at max loan.
I lose my collected bounties: 360k credits worth, as on top of the money earned playing this afternoon, there were over 230k credits worth of Alliance and Empire bounties that I hadn't yet wanted to travel over 100+ LY to collect.
I lose the mission bounty: 150k credits, as I don't have another two hours of play time to track Sivard down again.
I respawn.
Even after all that, I'm lucky enough to have another ship. A Lakon Type-6, stripped down with no turrets and no unnecessary modules to allow maximum cargo space and jump distance. I do use a shield though. I'm not an idiot.
I sell my precious Cobra for seed money (Basically selling my *fun* in the game, as I currently see trading as a tasteless necessity along the path to enjoyment.), and begin my favourite trade run. It's short, quick, and nets 100k profit for each leg, which can earn 300k in an hour or so. *Yawn*. Great. Better get on with it then so I can have some fun later (WHAT?! Why am I playing this game?! Fun *later*?!)
On the way back from the second run, with a hold full of 98 tons of gold, I'm docking with an Orbis starport. As I make my way through the slot at a reasonable speed of 75 m/s, an NPC Asp decides to try and pass through the slot from behind me. It runs straight into the back of my Lakon, and causes me to smack into the side of the starport at an angle. My shield pops, and the Lakon is taken down to 42% hull strength. Thank *INSERT EXPLETIVE* I shelled out for military grade composite armour...
However. I am now stuck. I don't know how. I can't see where I am from the limited cockpit view. Maybe I'm stuck just before the slot of the starport? I try to thrust, forwards, backwards, up, down, sideways. Nothing. Some vibration, and lots of proximity warnings.
Then the starport informs me. I have thirty seconds to stop blocking the slot, or else I shall be destroyed.
Long story short, I'm destroyed by the starport for being rear-ended by an imbecilic NPC Asp. It would seem that the computer systems in Elite would feel right at home in both 2001: A Space Odyssey and the pen & paper RPG 'Paranoia' (look it up.)
I lose my ship: A simple Lakon Type 6 with basic modules and top grade armour. 2 Million credits. However. My insurance can't cover the cost. I lose the ship and get offered a Sidewinder. Also a complimentary 200K debt. Brilliant.
I lose my cargo: 1,005,088 credits worth of gold. Now this hurts. It was all the money that I had. Please oh please Frontier - let us insure our cargo!
So there you go. Two incidents that weren't my fault in the slightest.
The end of a month's hard work and free time.
I'm in a Sidewinder, with 200K debt, and million missions that I can't even attempt.
Oh wonderful community of the Frontier Forums: please tell me why I should swallow my rage and keep playing this rough diamond!
TL;DR I'm mad. Really, really mad. And sad too. Really, really sad.