Why i quit...

There should be the option to save map data to Cartography 'Banks' in rental safe deposit box sense in station services, so there are 'checkpoints' of saved data?

Another moral of this story is sell map data every time you park where possible. save game, resume. Rinse, repeat.

This doesn't help - explorers don't have stations or any way to sell the data until they get home, and if you're already in human space, then map data is in the same boat as bounty data, vouchers, etc; they're not as large an issue because people don't carry such large quantities, because they're able to sell at their convenience. etc.

Redesigning how people should play the game rather than fixing a bug is a bad solution to a bug. It's less work to fix the bug.
 
Your argument has a bug in it. May be 2. Or 3. The mere existence of a bug in your argument is incompatible with your premise that it does not matter whether the bug strikes your argument down or not.;)

I just had a bug here in my Hotel room

It turned up within moments of reading this quit (yawn) thread

Luckily, I squished it with one of the white fluffy complimentary slippers... (one size fits all).... I did however fill out a support ticket and attached a photo of the said deceased bug as evidence

My concern is that a outbreak of insta death bugs have hit our sunny shores... could this, quit (yawn, yawn) thread be a trigger for this outbreak ?????

Signing off.... worried CMDR
 
Your argument has a bug in it. May be 2. Or 3. The mere existence of a bug in your argument is incompatible with your premise that it does not matter whether the bug strikes your argument down or not.;)

I assume you're simply mistaken, but if you think there are bugs in my argument, you should explain. If you genuinely disagree with any of the following points, I think the bug is actually at your end. ;)

Attempting to stay alive by pilot's skill and expertise is gameplay that Elite was designed to provide.
Attempting to stay alive by pilot's skill and expertise (rather than trusting in Fate or luck or odds) means avoiding activities that are known to create the conditions for a deadly bug.
Those activities (that create conditions for the bug) include viewing some spectacular sights (such as viewing planetary rings up close.)
Viewing spectacular sights (such as planetary rings up close) is gameplay that Elite was designed to provide.
Avoiding those activities therefore means avoiding gameplay that Elite was designed to provide.
Therefore, the mere existence of the bug is sufficient to disrupt gameplay that Elite was designed to provide.
 
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