Why in Sandbox Mode do Hatcheries still fail to incubate eggs?

Having spent over 4 hours playing in the sandbox mode on Isla Nublar the other evening, I'm kind wondering why in a sandbox mode that offers unlimited money, items, dinosaurs etc does the mode still feature that annoying element from the other islands where eggs can fail to incubate? I see no reason for this to exist on the Sandbox island, it's just incredible tedious when you are trying to fill the island with lots of dinos that hatcheries keep failing all the time. Could we have an option within maybe the Sandbox Settings to disable the Incubate Fail aspect?
 
Of course in sandbox mode all these options are missing:

-Unlimited funds yes / no
-Dinosaurs that do not die of old yes / no
- Infallible incubation yes / no
-Dinosaurs unlocked yes / no
-investigations unlocked yes / no
-Infinite feeders yes / no
-Contracts yes / no
 
I would love that the sandbox mode also had the option of park management. have these functions:

Unlimited money: Yes / No
Investigate items: Yes / No
Complete DNA (Expeditions): Yes / No

I love sandbox modes, but I would also like to have some challenge and have some meaning to have everything on one island without having to depend on the others islands.
 
Having spent over 4 hours playing in the sandbox mode on Isla Nublar the other evening, I'm kind wondering why in a sandbox mode that offers unlimited money, items, dinosaurs etc does the mode still feature that annoying element from the other islands where eggs can fail to incubate? I see no reason for this to exist on the Sandbox island, it's just incredible tedious when you are trying to fill the island with lots of dinos that hatcheries keep failing all the time. Could we have an option within maybe the Sandbox Settings to disable the Incubate Fail aspect?

If your incubations are failing all the time, you're obviously doing something wrong... Upgrade the hatchery. Get the dinosaur genome to 100%. I've only had about 10 failings since I started the game. And everybody on this forum just wants the easiest game possible... What's wrong with a gameplay that gives the player some challenges?
 
If your incubations are failing all the time, you're obviously doing something wrong... Upgrade the hatchery. Get the dinosaur genome to 100%. I've only had about 10 failings since I started the game. And everybody on this forum just wants the easiest game possible... What's wrong with a gameplay that gives the player some challenges?

I'm not talking about the 5 Challenge Islands here MarcWP, Hatchery Failing on those is perfectly fine in regards to the management aspect, financial aspect and the missions. However on the Sandbox there is no need to have this feature as it's not got the same management/challenge gameplay, its just a fun mode where you can go to mess around. Also I have every dinosaur at 100% Gnome, having completed all the other islands before even loading up Isla Nublar, the same goes for the building and hatchery upgrades. In Sandbox its very frustrating when you're quickly trying to fill your enclosures with dinos that 4 out of 6 eggs will fail to incubate. Very annoying when trying to breed groups of dinos that require a social group. I could have gone one further and asked why is there even a timer on the eggs incubating in sandbox. Once you choose incubate they should just go straight to ready to release.
 
If your incubations are failing all the time, you're obviously doing something wrong... Upgrade the hatchery. Get the dinosaur genome to 100%. I've only had about 10 failings since I started the game. And everybody on this forum just wants the easiest game possible... What's wrong with a gameplay that gives the player some challenges?

With max hatchery upgrades and max genome edited you'r still only at a 50% chance of a successfull breed
 
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