I think it's not hard to admit that there is a great gap between PvP lovers and traders or explorers. And I could say that private and solo modes are not only used to get some privacy but to avoid criminal and PvP Players.
But why does this happen? Where's that passion about the story inside Élite: Dangerous and the world it conforms (not only by NPC's but Players too)?
From my point of view the greatest obstacle is engineers.
Carrying an improved ship is mandatory nowadays if you want to fight against players and it requires a lot of time without "getting anything". It is not worthy for all those who just think combat is something occasional and focus on other mechanics of the game.
"Doing engineers" is really tedious and you cannot get money during the process, which is the only thing that seems important to those who do not like combat but doing missions: getting ships, making more money, getting more ships for making more money, for getting more ships ... (I think you got it).
While I do not understand this attitude (that is getting ships to get ships), there is no other choice but to accept reality is what it is.
I understand Frontier's dilemma. They implemented the engineers for a good reason but nowadays it has become a huge obstacle when it comes to play wars (BGS, PP or just facing criminals), mainly between players.
This has caused people to withdraw only creating contradictory actions when playing these conflicts and instead of analyzing why these inconsistencies happen we finally ask that the actions in solo mode should not affect open, etc ...
I usually dream with a day when all the groups of players that have decided to pledge their actions to a Power or to rule a system understood that maybe it is necessary to jump into a combat ship in defense of their interests (on rol).
That lacking of engineered ships was not the excuse for not doing it, and that there were no excuse on the huge farm (or not getting money) for having a combat ship that some situations require.
Of course, people will still decide whether to fight or don't do it. But at least you will not have that trouble. Every one could have a little ship (or a big one) prepared for combat even if you are not prepared for the war... but would you not fight for your family whatever it takes?
I really cannot find any solution ... but I think it's a topic we could discuss.
But why does this happen? Where's that passion about the story inside Élite: Dangerous and the world it conforms (not only by NPC's but Players too)?
From my point of view the greatest obstacle is engineers.
Carrying an improved ship is mandatory nowadays if you want to fight against players and it requires a lot of time without "getting anything". It is not worthy for all those who just think combat is something occasional and focus on other mechanics of the game.
"Doing engineers" is really tedious and you cannot get money during the process, which is the only thing that seems important to those who do not like combat but doing missions: getting ships, making more money, getting more ships for making more money, for getting more ships ... (I think you got it).
While I do not understand this attitude (that is getting ships to get ships), there is no other choice but to accept reality is what it is.
I understand Frontier's dilemma. They implemented the engineers for a good reason but nowadays it has become a huge obstacle when it comes to play wars (BGS, PP or just facing criminals), mainly between players.
This has caused people to withdraw only creating contradictory actions when playing these conflicts and instead of analyzing why these inconsistencies happen we finally ask that the actions in solo mode should not affect open, etc ...
I usually dream with a day when all the groups of players that have decided to pledge their actions to a Power or to rule a system understood that maybe it is necessary to jump into a combat ship in defense of their interests (on rol).
That lacking of engineered ships was not the excuse for not doing it, and that there were no excuse on the huge farm (or not getting money) for having a combat ship that some situations require.
Of course, people will still decide whether to fight or don't do it. But at least you will not have that trouble. Every one could have a little ship (or a big one) prepared for combat even if you are not prepared for the war... but would you not fight for your family whatever it takes?
I really cannot find any solution ... but I think it's a topic we could discuss.
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