I simply performed a basic calculation based on your claim. If you're making a billion credits (and you claimed you make multiple billions) in 5 hours it works out around 28 kills per minute (one every 2 seconds). I think it's difficult to conclude anything other than the fact this clearly isn't possible.
Either your claim is grossly untrue or my calculations are wrong. How many kills do you reckon you do in a minute and what would you say the average bounty is? Then multiply this by 60 and then by 5 again. Tell us all what number you get.
Actually - someone from fdev could advise the spawn rate in a haz res on a probability weighted average of bounties. Then we can estimate what hourly yield could potentially be.
Well I'll point out the obvious. He didn't say it was from bounty hunting in res sites, he said it was from 'combat'.
My assumption would be massacre missions, although there's still no way you could have done that prior to the last update simply because the qualifying targets for those missions spawned way too infrequently - it doesn't matter if you can kill a ship in three seconds flat if it then takes 10 minutes to get the next viable target, your average kill time is going to be 10 minutes. So since I've been out in the black since before the last update and have no idea - did they fix the problem with massacre mission targets so that they appear with greater regularity? If so that's probably how he did it.
Even then it still looks somewhat off though. That's not to say I'm calling the guy a liar but the easiest way for him to avoid those accusations would be to explain it so that it can be tested. All he's actually posted is a screenshot of increased credits, for all I know they are from mining and he's just trolling
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