Why is it illegal to grab lost cargo after fights?

I don t get the fact that ALL stuff ejected is immediately illegal
If you transport a legal item and get blown up, that item gets released in space and anybody grabbing it will then be holding illegal goods
I don t get this...why can t we scoop random stuff that is in space and sell it in stations?

I get the idea of smuggling goods, I don t get the idea of making any space item illegal as soon as you scoop it
Coming from EVE this is weird to me

I would love to spend time and clean space for small money instead of not scooping stuff and helping the local black markets
 
Once the person is dead there is no more ownership otherwise even after its sold to the black market by that logic the goods would still be tagged with property of X
I don t think cleaning space of junk debris and cargo left by people who got killed is stealing
You don t steal from people who are dead
 
We don't die our ships are destroyed and we are transported back to the last station . Rebuy our ship and away we go .
 
I think the game needs to modify this to some degree, if for no other reason than to account for the Law of Salvage.

There are times that logging it as 'illegal' doesn't make sense. The most extreme example would be slaves. I've killed ships that have dropped slaves of both categories and it's illegal for me to scoop them; doesn't seem very charitable.
 
We don't die our ships are destroyed and we are transported back to the last station . Rebuy our ship and away we go .

Hehe, and do what ? Fly back, in the hope we get into the very same instanced system where our cans are floating about ?

And even if, how are you going to find them ?
 
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I think the game needs to modify this to some degree, if for no other reason than to account for the Law of Salvage.

There are times that logging it as 'illegal' doesn't make sense. The most extreme example would be slaves. I've killed ships that have dropped slaves of both categories and it's illegal for me to scoop them; doesn't seem very charitable.
"I wasn't transporting slaves officer, I just found them, honest."
 
How about this for the game.
All cargo is registered to the person that purchased it.
If you pick up cargo that isn't registered to you, its stolen. Even if the person died.

Or this for balancing.
It adds a level of risk for pirates.
 
Grave robbing is stealing. It belongs to next of kin, suppliers, contracts and stuff. Stealing from a crook is stealing.
its a game though,

game balance > real life definition and technicalities of stealing, especially if it gives ppl something else to do rather than boring trading, ppl could then salvage
 
Why not allow salvaging? Especially if you were not the one responsible for taking out the ship that released the cargo.
That could be another career path, albeit not a very noble one. That would also open up a chance for new mission types.

I would not have a problem with that.
 
This mechanic is indeed weird. It also gives piracy another (unneeded?) Level of
difficulty.

Also coming from EvE, and this looks like someone didn't give it a lot of thought before implementing
 
If it helps you roleplay or fit the lore imagine the universe as the Firefly universe.
If the police find any cargo that you are not registered as carrying they will assume you robbed someone else to get it.
 
Sorry if this is out of context and if it doesnt match your general ideas.

Finders Keepers - Salvage, Stolen, Illegal Goods and Theft.

Hi Chums,

Lots of folk laying their hands on other peoples stuff and claiming hey no fair its not illegal its 'Salvage' its not stolen its 'Salvage'

Here's an interesting article by the BBC on the subject

http://news.bbc.co.uk/1/hi/magazine/8129534.stm

Here's a snippet.

"At a hearing in April, defence lawyer Rob Ross told the court: "It is important for the public to know that 'Finders keepers, losers weepers' is not true and never was true."

This is how I see it and it might help you come to terms with those fines and why the police are after you.

You've just found some Cargo floating in space and pick it up to discover its 'Stolen' ... what again? Yes!
You get miffed... Sulk. I found it, its mine!

1) How do you know it wasn't stolen in the first place?
2) Law in the game disagrees with you. It's not yours. Never was.
3) Finding something does not make it your property, whatever reality you live. There's rule you know.

If you find a gold ring in a field, it does not make it yours. That's petty theft. It belongs to the original owner or next of kin.

Find a tonne of gold with the intention to sell it is opportunistic well considered theft. Not your's don't take it.

If you find a wreck in space and take the cargo floating around. You are robbing a grave, accident or crime scene. It's not your property or legally up for grabs.

If you find a wrecked truck that's spilled its contents of several tonnes of watches in the middle of knowwhere and you think the driver is probably dead you do not have the right to take and sell the cargo. That would be a crime in the real world.

If someone 'salvaged' my property, the property of my business, or the property of a relative living or dead I'd want it back because they have no legal right to it.

Sadly there is no mechanism for returning found property and you are well aware that if you find something that's not yours it counts as stolen. Simple.

---
Oxford English Dictionary Definition of Salvage.

Rescue (a wrecked or disabled ship or its cargo) from loss at sea:
an emerald and gold cross was salvaged from the wreck

The rescue boat attempted to salvage the smaller vessel yesterday.
A number of attempts were made to salvage the ship but when they failed she was dispersed using explosives.
Attempts to salvage the ship were hampered by thick fog on Saturday night and the bad weather continued yesterday morning, French coastguards said.

As you can seen the definition is about rescuing stuff, not nicking it and selling it.
---

Urban Dictionary definition
sal·vage (săl′vĭj)
n.
1.
a. The rescue of a ship or its cargo from fire or shipwreck.
b. The ship or cargo saved in such a rescue.
c. Award given to those who aid in such a rescue when under no obligation to do so, especially in the form of a portion of the cargo.
d. The recovery of a sunken ship or its cargo by divers or submersibles.
2.
a. The act of saving imperiled property from loss.
b. The property so saved.
3. Something saved from destruction or waste and put to further use.
tr.v. sal·vaged, sal·vag·ing, sal·vag·es
1. To save from loss or destruction.
2. To save (discarded or damaged material) for further use.

Again, no mention of pinching stuff that's not your's to sell later.

--- Here's a nice Definition of theft

theft n. the generic term for all crimes in which a person intentionally and fraudulently takes personal property of another without permission or consent and with the intent to convert it to the taker's use (including potential sale).

The stuff that we find in space are not credit power ups, they normally seem to be the result of a tragic accident or an act of violence. So until we can turn goods in that we find, let's just accept that if it's not got your name on it, it's not yours and that finders keepers is what children say ( and a very good game on the ZX Spectrum).

I hope that didn't sound like a rant and if you disagree, that's fine. It's just a game and my intention is to help other players come to terms with one aspect of the game that seems to bother quite a few people. My command of English is not great so sorry if the above comes across oddly. Would love to here some other in game explanations. There's some good stuff on smuggling, crime etc. in the DDA.
 
For the same reason it's illegal to take the iPhone of the guy you just killed. Even if that guy started the fight and was wanted by the police.

Or, that car that you "found" unlocked in the parking lot.
 
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...Theft by Finding...

Good points actually, "What I want" caused me to overlook something I really shouldn't have.

Ok, just to make FD weep a little. We 'find' something in space, that isn't covered by the Law of Salvage (I may need to bone up on this bit of legislation). How about, it's illegal but has a reward for handing it in unless you're the Pirate (villanousscumburnthematthestake) that shot the owner to get them?
 
Think of it this way - whenever cargo is legally bought and sold, it gets 'stamped' with ownership details that can be scanned with the canister. If someone is carrying a canister owned by someone else, the assumption is they stole it - or more, I think they actually say the crime is 'having stolen goods' when you get fined, so they're not even blaming you for theft... just carrying stolen cargo which is a crime in itself.

It's also interesting that when you find drifting things like black boxes, etc, in USS's, when selected they actually say 'Illegal Salvage', rather than stolen. This suggests that at some point there is going to be a concept of Legal Salvage.

This is why you can't sell these canisters on the legal markets - you have to go to a black market, where they take their cut.

There was talk (I can't source it) that eventually you will be able to acquire contacts who you can go to to 'launder' stolen or illegally salvaged goods to remove the marker for a small fee, so they look like they're yours to cargo scans and you can sell them on the normal markets. I'm guessing that would be a Tier 2 NPC thing?
 
I don t get the fact that ALL stuff ejected is immediately illegal
If you transport a legal item and get blown up, that item gets released in space and anybody grabbing it will then be holding illegal goods
I don t get this...why can t we scoop random stuff that is in space and sell it in stations?

I get the idea of smuggling goods, I don t get the idea of making any space item illegal as soon as you scoop it
Coming from EVE this is weird to me

I would love to spend time and clean space for small money instead of not scooping stuff and helping the local black markets

Actually I am wondering the same question regarding PP.

Most powers undermine by killing certain ships and sometimes these ships dump documents. I get why it would be considered illegal to travel with them in a system that is controlled by the other power but being a curious cat I tried to bring them in a system controlled by my power, at a station controlled by my faction... and guess what? I was fined (and that was the only stolen cargo I had). If I am stealing imperial documents how come that a fed station is not willing to buy them without considering this illegal?
 
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