Why Is It Taking So Long For PMF's To Be Put In?

As the title says, WHY? Why is it taking so long to get our PMF's into the game? This is becoming ridiculous! Frontier you are about to have a Riot on your hands!
 
Player Made Factions, and because it's a long, slow, tedious process, staffed by just one part time intern, who has to split his attention between PMF's here and working on fitting the gunk between dinosaur teeth for Jurassic: Game.
 
they make you wait so long so that they know you are in it for the long haul, they don't want to put in a bunch of PMF's only to have the players move on to Minecraft after a month, if you stick around and wait for 6 to 9 months there is a good chance you will stick around for a while longer.
 
they make you wait so long so that they know you are in it for the long haul, they don't want to put in a bunch of PMF's only to have the players move on to Minecraft after a month, if you stick around and wait for 6 to 9 months there is a good chance you will stick around for a while longer.

No it's because the system is understaffed and overcomplicated. People are moving on because it takes so long, the judgements are apparently arbitrary and the right to appeal extraordinarily limited
 
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I see what you did there.

I did too and wish I hadn't...


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Take that!
 
Player Made Factions, and because it's a long, slow, tedious process, staffed by just one part time intern, who has to split his attention between PMF's here and working on fitting the gunk between dinosaur teeth for Jurassic: Game.

The only question is, why is not an inagme feature like every others MMO's guild featrue as well? Just make some conditions to check which stations are allowed to be claimed as a base by PMF and thats it.

they make you wait so long so that they know you are in it for the long haul, they don't want to put in a bunch of PMF's only to have the players move on to Minecraft after a month, if you stick around and wait for 6 to 9 months there is a good chance you will stick around for a while longer.



And? it that pricess would be automated they could also make PMF's disappear if no one of those players logs in.

The PMF feature needs massive imporvements and a lot more control to the players belonging to it. Like where to expand to as an active choice not a weird BGS manipulation to get the right system chosen.
 
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I wish they would quit wasting their time on fluff like this that only a small %age of people will really get into beyond dabbling.

I want atmospheric planets to fly over and land on and explore and Station interiors and such. Forget the fluff. Lets get on with the meat and bones that will make ED a truly great experience.
 
The only question is, why is not an inagme feature like every others MMO's guild featrue as well? Just make some conditions to check which stations are allowed to be claimed as a base by PMF and thats it.

One of the things that Elite really wants to seem to want to be is: Not Every Other MMO.
Elite is not a game of Guilds and Clans and Tribes and Sheeple Herding. We're not station managers or operators. We're pilots. We're supposed to be flying ships, not flying an office chair.

I know, there's some part of human nature that makes most folk want to herd together. To me it's quite strange, because I am not a herd person. I don't even much care to go to the store as there are generally too many people there for my taste. But I accept my oddity.

The biggest problem I see with PMF's and the BGS is this:

The BGS (Background Simulation) is meant to be in the Background. But too many people try to "play" it, in the Foreground. The BGS is also largely very meaningless. At most, it will make certain commodities Legal or Illegal in a given system. Perhaps it might enable or disable a black market. Wee. Too much effort for too little payout.
Add to that that NPC's generally just don't care. I happen to like Warring systems - I can fly in, blow up a few hundred of one faction's ships, get paid nicely, then turn around and work for the same faction I was just slaughtering wholesale, get paid nicely again, and have a net zero gain, and neither faction really cares.

NPC interactions also seem to have no real effect on events either, nor do we really see any real politicking between factions - The Holy Order of Holiness never notices that the Divine Legion of Divinity shares the same beliefs and goals and offers to join forces with them against the Minions of Orhodoxy, who hold diametrically opposed views. It short, it's barely half a system. Perhaps several not-a-seasons from now they'll really focus on it and make it meaningful. There certainly are a HUGE number of things that COULD be done to both give meaning to it AND still keep it a Background function. Only time will tell.
 
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