Why is it that...

every couple days since power play we get a new wave of whiners saying "i hate this" When its completely Optional? I dont understand why people are upset. Everyone more or less knew what this was going to be about. Yes the bugs are a pain. but with them releasing a patch every 3 days its hard to complain. Its not like its Completely broken.


I love Powerplay and will Die on this hill defending it. Yes i wan more polish and fewer bugs. But overall the game is better for 1.3

Even if RES zones stopped crapping out credits like it had dysentery
 
Because everyone feels entitled to have their own soapbox to yell from and since it never stops, I'm guessing they ARE entitled to do so. So they do, I think they really think they are making new points we haven't seen yet. Who needs consolidation anyway?
 
Some people yell too much, yes, but other just say what they are thinking about PP. They can do it, and FD need to watch for them.
 

dayrth

Volunteer Moderator
Everyone has the right to comment on PP, and so they should. The thing I don't understand though is the number of posts demanding it be removed. It's optional. Don't like it, don't play it...

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Tar Stone

Banned
Reading those posts will generally give you the answer you seek.

And I fully expect this thread now be closed as it is labelling those critical of powerplay in a derogatory and insulting manner.

Especially since someone has his thread closing hat on this morning.
 
People don't like anything that doesn't live up to their expectations. But why did they have expectations with PP? Because of all the hype beforehand. And there was a lot of that.

I've observed a large number of people who really wanted PP to work for them. And they've evidently tried hard to make it work. But many seem to have found it's not to their liking after all, and they are indeed - as you suggest - exercising their option to sit out from PP. I admire that they gave it a try.

Managing expectations is a key part of product development and release. Just because you're a great game designer and fabulous software developer, it doesn't automatically follow that you're good at managing your existing customer base, especially if you're under pressure from your own marketing department and your investors who want greater product breadth. Perhaps if the run-up to PP had been more low key, there would have been more people who were pleasantly surprised. But we'll never know.
 
Since the update is advertised on Steam, I presume it creates a trickle of people who return to ED only to discover that PP isn't exactly what they had hoped for. Hence why these threads keep popping up.
 
every couple days since power play we get a new wave of whiners saying "i hate this" When its completely Optional? I dont understand why people are upset. Everyone more or less knew what this was going to be about. Yes the bugs are a pain. but with them releasing a patch every 3 days its hard to complain. Its not like its Completely broken.


I love Powerplay and will Die on this hill defending it. Yes i wan more polish and fewer bugs. But overall the game is better for 1.3

Even if RES zones stopped crapping out credits like it had dysentery

I think the concept is fine. My problem is the implementation. It's illogical (everyone always at war, even within factions, seriously?!!) and unbalanced in what merits you get rewarded.

No i don't have to play it and i can play like it doesn't exist but the point is i should be able to enjoy new features. Players shouldn't have to pretend that something doesn't exist. It's clear that a sizeable proportion of the player base is not convinced about the current format. Hopefully it'll evolve into something that makes more sense!
 
There is nothing wrong with updates like 1.3. also its great that you have an option to interact with it, but i think its cus people were expecting a lot more.
 
I think PP is a ritch's players game. That's all. Humble players can't afford pay millions to get more assets. Their impact in PP game is so low. I like the idea of PP, but It needs more work on it.
 
I don't know if I like PP or not. I haven't taken part in it yet and haven't planned to until I reach the goals I have set for myself in other parts of the game. What I do complain about is that 1.3 has been release with insufficient beta testing and released still containing significant bugs that had been reported during the beta. Everybody expects teething problems. Everyone expects a few bugs in a new release but I don't believe that anyone expects a release that still contains all the bugs that the beta contained and that over a week after release they are still not fixed.
What exactly was driving the rush to release an unfinished product especially when it is a free product to already existing customers? Another week or 2 in beta and a few extra people invited in to help test would have completely avoided all the negativity inside and out of PP.
 
For some players there is no "going back to normal".
For them PP was the feature that either would keep them playing ED or bring them back to ED.
Of course PP is optional, but that's no good if you've already exhausted the other option.
I think that is where some of the disappointment comes from.
 
I *finally* bit the PP bullet and sided with Hudson yesterday in the few minutes I had to be in the game before going to work.
It was quite literally the worst 30 minutes of game play I've had in Elite: Dangerous... mostly because I had no idea what I was doing.
I bought half-a-million credits worth of garrison supplies but took them to a preparation system instead of a fortify system (I'm still not sure how that works). By the time I realized I couldn't offload the supplies there was only a few minutes left in the week so they expired. I got very frustrated so I logged out of Elite and killed some Kerbals.
 
every couple days since power play we get a new wave of whiners saying "i hate this" When its completely Optional?

well, because most other mechanics are broken or not working as good as before (piracy, bounty hunting, trading) or have radically changed to not yet satisfying state (e.g. mining).


I dont understand why people are upset. Everyone more or less knew what this was going to be about. Yes the bugs are a pain. but with them releasing a patch every 3 days its hard to complain. Its not like its Completely broken.

I understand everyone who is upset, because the rules of the game changed. Not all critical comments really apply for Powerplay, but many are relevant about the update 1.3.
For some people the "gaming experience" is completely broken. Traders wonder about high running costs and fines for commodities they just legally bought, mercenaries wonder where all the bad boys have gone, pirates can't demand more than 20 Cargo, Explorers didn't know they had to equip heavy weaponry when departing a few weeks ago, because they are shot (and loos all their data) on return,...

AND I think all the people whining are just too upset to formulate some constructive critics.

I love Powerplay and will Die on this hill defending it. Yes i wan more polish and fewer bugs. But overall the game is better for 1.3

I would also love it, it had any affiliation to the existing system. As it is now it turned to much upside down and breaks its own (the games) rules (enemy allies, legal & prohibited goods, etc. this wouldn't be a problem at all, if the Powers were minor factions, stuck to the rules we now know for half a year).

Even if RES zones stopped crapping out credits like it had dysentery

haha - well it was for really skilled pilots. For the average player it was less profitable than trading, but more fun... But, wait - did you earn too much credits? Did that bother you? There were missions available to get rid of too much credits.
I tried Bounty hunting a few days ago (1.3.1) and didn't like it because for a poorly skilled fighter pilot like me, it was too expensive (31k bounties, 2 Mio repairs - ok, it was a turreted mining-Anaconda with 6A Shields in a spwan of Adders and Cobras).

My Conclusion on 1.3 and PowerPlay:

PowerPlay has a lot of potential but at the moment there is lots more trouble with it than gain in gameplay experience.
 
RES sites didn't get the nerf stick, the AI spawn system got the bug stick. Watch when the AI Spawn system gets fixed, RES sites will be back to being a lucrative money making style as much as any mechanic here
 
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It is just dissapointing. I achieved all I wanted in the game by HEAVY grinding - because that's how it is.
Now I wanted politics, credits and adventure. I got another layer of grinding so... I will not do it and the update for me flawed the game in many aspects. First and most annoying is that shields do not recharge at stations and you have to WAIT for like 20 minutes on conda for the charge.
Next- res sites are broken [ mostly harmless bug ]
I am afraid that 1.4 will make it even worse. So - this is my problem. Less grind, more fun!
 
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