Err... I dunno how this happened but obviously Frontier have changed the physics in some way because I literally loaded up my last save file of a completed coaster using the resume button (which by the way is pretty cool) and now my coaster is stalling on an Immelmann it had absolutely no trouble climbing before, or in other words, yesterday. Because it's a dive coaster I can't even add an extra car to the train to try and increase the weight of the train.
So what gives? Now my ride that I spent a good few hours perfecting is totally defunct. I have no idea what the state of my other coasters are but I imagine some of them will have the same problem. I'm a little miffed tbh :/
Also I love the live readout data but why is the speed in mph when all of the other speed units are in m/s? Personally I think both should be in the same unit with an option to choose which one you want.
So what gives? Now my ride that I spent a good few hours perfecting is totally defunct. I have no idea what the state of my other coasters are but I imagine some of them will have the same problem. I'm a little miffed tbh :/
Also I love the live readout data but why is the speed in mph when all of the other speed units are in m/s? Personally I think both should be in the same unit with an option to choose which one you want.
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