WHY ON EARTH our faction's HAZARDOUS RES became only HIGH?

As title states, our faction's home base was selected on some criteria. One of the most important of them, was the hazardous res close to our station, so we could gather and do some bounty hunting together.

Is this intended or it will be fixed?
 
Another cmdr posted an answer he got from support on a ticket he opened. They said it was intentional due to code changes and that they wont change it back. They fixed the beige plague and now they introduced some new ones.
But it wont affect many cmdrs, so this will never be fixed.
 
If I've ever hunted pirates in this unnamed system, that would be why. I am the Haz in the Haz RES.

Here's a song to help you cope:

[video=youtube;YPA7nJscUpI]https://www.youtube.com/watch?v=YPA7nJscUpI[/video]
 

Deleted member 115407

D
Things change. Hunt in the High RES or go find another spot.

This means all of my fav mining spots have likely changed. You won't hear me squawking about it. I'll just go find new mining spots. It could also be a boon for BGSers, and some pristines may now have workable RES where there were none before.

If I had it my way RES across the galaxy would shift with the weekly update.

Ooh, time to make a suggestion thread.
 
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Another cmdr posted an answer he got from support on a ticket he opened. They said it was intentional due to code changes and that they wont change it back. They fixed the beige plague and now they introduced some new ones.
But it wont affect many cmdrs, so this will never be fixed.
why even change it at all, it adds nothing of interest.

now i can search and hope to find a new HAZRES without rocks.
 
This is terrible. I enjoyed Hunting in the close range HAZRES of Gibson City so much... I really hope the change can somehow be reverted.
 
If what is static and what is not static was clearer (esp. to "founders" of factions), it would be more fair.
But I think this is too much to ask.

Since it is not clear, FDev should just "flick the switch" and do what the controlling player faction requested. It is not that Andromeda will fall on Milky Way.
 
I think it is a very easy to upgrade a hi res to a has res manually, for FD. Maybe just point & click.

The problem is that again again and again and again they failed to foresee what may upset their customers.
 
But to honest there is no much logic behind it seems.

Wolf 906 high sec turned 2 highs into haz.. is under hudson controle, so higher sec.

Beta-3 tunaci turned my haz into high. Is under torval.

hudson has extra security. Switching them to haz doesnt make sense.
 
Another cmdr posted an answer he got from support on a ticket he opened. They said it was intentional due to code changes and that they wont change it back. They fixed the beige plague and now they introduced some new ones.
But it wont affect many cmdrs, so this will never be fixed.

No mention in patch notes. I didn't see any mention of HazRES changes during beta, but I realize I didn't see every post made for the beta.

Any heads up would be nice, whether this is a one-off move of the dynamic in-game static elements or they've removed the static aspect of them.

Time or credits lost to moving an entire fleet of more than 20 ships is time and credits not spent playing the game.

Change isn't always smooth sailing. [knocked out][mad]

EDIT: Anyone notice if any pristine systems in the bubble have changed to lesser reserves? Looks like a new plan for tonight's play time.
 
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No mention in patch notes. I didn't see any mention of HazRES changes during beta, but I realize I didn't see every post made for the beta.

Any heads up would be nice, whether this is a one-off move of the dynamic in-game static elements or they've removed the static aspect of them.

Time or credits lost to moving an entire fleet of more than 20 ships is time and credits not spent playing the game.

Change isn't always smooth sailing. [knocked out][mad]

EDIT: Anyone notice if any pristine systems in the bubble have changed to lesser reserves? Looks like a new plan for tonight's play time.

I'm afraid moving an entire fleet of more than 20 ships is considered playing the game.
On the other hand, why these changes were made in the first place and why they weren't announced...fair point.
 
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But to honest there is no much logic behind it seems.

Wolf 906 high sec turned 2 highs into haz.. is under hudson controle, so higher sec.

Beta-3 tunaci turned my haz into high. Is under torval.

hudson has extra security. Switching them to haz doesnt make sense.

A system's security level can change due to state yet the RES don't change from Hazardous to High when they do.

Maybe now FD's tied it to Security, but no patch note about it.

Another addition for that thread of undocumented changes.
 
A system's security level can change due to state yet the RES don't change from Hazardous to High when they do.

Maybe now FD's tied it to Security, but no patch note about it.

Another addition for that thread of undocumented changes.

But if they changed it because of security in system. That way it doesnt add up.
 
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