Hi commanders,
Sure, when you start playing Elite you may set laser on primary fire and multi-cannon on secondary...
Then when you add more stuff to your loadout such as scanners, limpets, torpedos, you must switch between fire groups.
I know that some players will say it is fine the way it is, but some like me find this cumbersome.
Switching between fire groups composed of a mix of beams, railguns, cargo scanner, hatch breakers, collectors, torpedos is the best way to mess up things.
This could be easily solved by implementing tertiary, quaterny, quinary fire.
My question is: why hasn't this been implemented so far? This should not be difficult to achieve and I doubt it would imbalance the game.
Any constructive comments would be greatly appreciated.
EDIT: This poll is about firebuttons, currently limited to 2 at the moment. I have created another poll about dedicated keys to scanners, limpets and ECM:
>>> Dedicated keys for scanners, limpets, ECM...yes or no? <<<
Sure, when you start playing Elite you may set laser on primary fire and multi-cannon on secondary...
Then when you add more stuff to your loadout such as scanners, limpets, torpedos, you must switch between fire groups.
I know that some players will say it is fine the way it is, but some like me find this cumbersome.
Switching between fire groups composed of a mix of beams, railguns, cargo scanner, hatch breakers, collectors, torpedos is the best way to mess up things.
This could be easily solved by implementing tertiary, quaterny, quinary fire.
My question is: why hasn't this been implemented so far? This should not be difficult to achieve and I doubt it would imbalance the game.
Any constructive comments would be greatly appreciated.
EDIT: This poll is about firebuttons, currently limited to 2 at the moment. I have created another poll about dedicated keys to scanners, limpets and ECM:
>>> Dedicated keys for scanners, limpets, ECM...yes or no? <<<
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