Why see wing missions when not in a wing???

While I sometimes wing up with others, I spend most of my playing time alone. And when wing missions were introduced the number of regular missions declined. So, why waste the time and effort showing me wing missions when I have no real interest in them? They take up space and waste my time in game having to scan them, and they also seem to have cut down on the number of regular missions I might like to run.
 
I just made over 200MCr in two days by fulfilling wing missions in an outbreak system on my own. 60Mcr, 50Mcr and 44Mcr for example each asking for about 1100 perf enhancers (so cost of providing was less that 7Mcr for each one) plus some smaller payout wing missions for lower quantity basic meds. A 280t python makes these not at all daunting.

However, I do agree that there seem to be altogether too many wing missions on the boards, I think it would be good if their numbers were dialled-back a bit.
 
I just made over 200MCr in two days by fulfilling wing missions in an outbreak system on my own. 60Mcr, 50Mcr and 44Mcr for example each asking for about 1100 perf enhancers (so cost of providing was less that 7Mcr for each one) plus some smaller payout wing missions for lower quantity basic meds. A 280t python makes these not at all daunting.

However, I do agree that there seem to be altogether too many wing missions on the boards, I think it would be good if their numbers were dialled-back a bit.
It's not about the money, it is about missions being replaced for single players when they aren't in a wing or planning on joining a wing. I've got a Cutter that can carry 720 tons of cargo, and with that, a couple of runs on a wing mission by myself would be pretty easy. But they really don't pay out all that much to put my ship to work for what amounts to peanuts compared to the cost of the ship. I'm just wondering how many people over-all are actually playing in wings and selecting these missions... they are a waste for me, YMMV...
 
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