Why so Fast?

I have mentioned this before, but why does the Game have to run so fast, makes a game so frustrating.
you go through 20 Days approx a minute??.
I have showed the Game to other People, who are put off with the Speed it plays out (And yes before mentioned i know you can slow Animal Ageing down.
The Game itself is Great although some things need altering, maybe i am getting old but i like to sort problems at a leisurely pace, not at full throttle.
Its probably down to the antiquated Cobra Engine, in what can be done, but this is the biggest Bug Bear IMO.
 
Yes, even though animals' lives can be slowed down, time is still super fast, and I really don't understand why, who's benefiting from it?
 
Animal aging helps a lot - I just play 1/4 speed and pretend that each ‘year’ is a season.

On a related note, it’d be great if seasons (chances of rain vs. sun and temperatures) could be defined to occur on this timeframe too - obviously 1 in-game year is too quick for seasons to work well for four seasons to occur within a year (~1 1/2 min per season).
 
I assume it was a decision made during development and now it is too late to change it, since many game mechanisms are dependent on it.
Really? Is not even possible to change it? Well it was areally strange decision...but what is still depending on it? Not animals' lives, as I remember is the ispector, and whats else? Anyay is crazy, is like a motng every 2 mnutes, it really makes no sense.
 
Its probably down to the antiquated Cobra Engine, in what can be done

Just because they made a decision, doesn't make it antiquated. The building mechanics in PZ are really advanced.

Really? Is not even possible to change it? Well it was areally strange decision...but what is still depending on it?

They mentioned this somewhere in November or December. It has effect on many things without any explanation. Since they choose a different option (slowing down aging etc with an option) it's fair to say that changing speed isn't that easy and this was the best solution. Tbh, after 9 months only a very few people complained about the speed on this forum, so that means they made a good choice to please the majority of players.

Compared to PZ, it's a strange choice. Bought PC after PZ and it's a bit more obvious when you own both.

I wouldn't like it if they slowed down the game. For me, this works great.
 
I disagree Speed Changing is the Most Basic thing. Its the one reason i am not playing so much, and others are not purchasing. I love the Game as love Animals, and is a great game, but such things are Basic and more enjoyable. It is more of a management game, with great Animals, not Great game with Animals, and bit of Management.
Sorry if i sound Negative, but i know this is an easy fix.
 
I disagree Speed Changing is the Most Basic thing. Its the one reason i am not playing so much, and others are not purchasing. I love the Game as love Animals, and is a great game, but such things are Basic and more enjoyable. It is more of a management game, with great Animals, not Great game with Animals, and bit of Management.
Sorry if i sound Negative, but i know this is an easy fix.

Well you are wrong. Frontier has said it is not an easy fix. There is absolutely no reason to take your word for it over their's.
 
How easy this would be I don't know, but I'd not be opposed to 2 more speed settings, one at either end (twice as slow and twice as fast as the fastest) but I also realize than many simulators do run on a 3 speed option.
 
I disagree Speed Changing is the Most Basic thing. Its the one reason i am not playing so much, and others are not purchasing. I love the Game as love Animals, and is a great game, but such things are Basic and more enjoyable. It is more of a management game, with great Animals, not Great game with Animals, and bit of Management.
Sorry if i sound Negative, but i know this is an easy fix.

I always considered PZ as a zoo management game (one of the main reasons I bought the game). Pretty sure I'm not the only one :D
I knew about Planet Coaster, didn't own it yet - so that gave me an impression of Planet Zoo. Which was a pretty accurate impression.
We disagree about this one, but that's fine by me - everybody bought PZ with their own impression/expectation of this game.
Some were disappointed and some think the game hits the right note.

NZfanatic already pointed out that Frontier said it's not an easy fix/change and in the end Frontier came with this solution.
During Beta and right after Beta there were huge threads about game-speed.
Those threads/requests just disappeared right after that change, so it's fair to say - most people agreed with this choice and fixed their issue with time.

How easy this would be I don't know, but I'd not be opposed to 2 more speed settings, one at either end (twice as slow and twice as fast as the fastest) but I also realize than many simulators do run on a 3 speed option

That was suggested a lot of times and I fully agree with that one. The only thing I wanted is that the fastest speed would remain in the game.
Seeing that they choose this option, i'm guessing it wasn't the best or easiest change :D
 
What really puzzles me about the whole speed thing is why would they make PZ faster than PC (correct me if I'm wrong, I don't own PC but people have pointed this out before). I can't think of a reason why they didn't maintain the same pace or even slowed it down in PZ, given that a new 'aging element' (animals) was introduced, making the fast speed even less realistic to some degree.

Luckily, as NL_Mutso said, the slow animal aging came in very handy and most complaints disappeared. However, that doesn't mean that the game speed decision was not controversial, to say the least, in the first place.
 
I love the Game as love Animals, and is a great game, but such things are Basic and more enjoyable. It is more of a management game, with great Animals, not Great game with Animals, and bit of Management.

I recommend playing in sand box with animal ageing switched off. You can also switch off many management aspects like I do and simply ignore the timing/speed of the game and work at your own pace.
 
I always play Sandbox and Animal Ageing is good, but not a Game Changer?. Management is too slap dash, always moaning like the Guests o_O i suppose best thing is disable them lol. We all have out own preferences and i expect a lot played previous games like Coaster etc.
I know PZ is in its first year, and expect problems, but this, should never had been one.
When beginning from a novice, you build up your Zoo, from Scratch learning along the way. But as days are 20 Days per Minute Average, things go too quick. Speed time up is of course a help when things looks right to get results.
I gather this will never be sorted, and Appreciate how people do manage :).
As i actually bought this Game for my Grand Daughter, and Animal packs except for Australia, She did not want to play partly through speed, and the Poor Management and Building.
OK she never played these Games before, like myself, and she is only 11.
I do love the Concept of the Game, Especially as an Awareness to Animal Decline, and the Hard Work involved.
Maybe i am just a Miserable ????? 😅. (no votes please lol)
Sorry Frontier this is my Opinion.
 
Tbh, after 9 months only a very few people complained about the speed on this forum, so that means they made a good choice to please the majority of players.
Peolpe don't complain as much as before because of the animals' lives option, but time still makes no sense. In my opinion that was a really bad choice, especially if it is something they can't change anymore :(
 
In orded to enjoy the game I disables many things, and time is one of the reasons why many things are frustrating instead of funny. Every time I disale something I feel like that's a big lose for a management game. Game logics should be right, not disabled.
 
Peolpe don't complain as much as before because of the animals' lives option, but time still makes no sense. In my opinion that was a really bad choice, especially if it is something they can't change anymore :(
But for those who don't complain anymore (and that was really big group) time wasn't the issue but speed was.
Basically I think it's that they looked for the middleground (speed was confirmed to be tricky/difficult) - this worked for almost everyone. Changing this will create new problems and keeping this system doesn't.

I understand you don't like it but when only a small group is complaining (I only saw a few complaints and most of them didn't know about the slower aging option) - don't expect any change. They gave their solution to the speed problem and moved on. (think it's fair to say that after 9 months they won't be changing this again)
 
But for those who don't complain anymore (and that was really big group) time wasn't the issue but speed was.
Basically I think it's that they looked for the middleground (speed was confirmed to be tricky/difficult) - this worked for almost everyone. Changing this will create new problems and keeping this system doesn't.

I understand you don't like it but when only a small group is complaining (I only saw a few complaints and most of them didn't know about the slower aging option) - don't expect any change. They gave their solution to the speed problem and moved on. (think it's fair to say that after 9 months they won't be changing this again)
Is not easy to understand what is really effected by this, but when you have a pretty big zoo in two minutes you'll have five animals pregnant, several vending machines broken, animals dying/suffering, staff memebrs problems...the management is a nightmare! Isn't it supposed to be funny?
 
Is not easy to understand what is really effected by this, but when you have a pretty big zoo in two minutes you'll have five animals pregnant, several vending machines broken, animals dying/suffering, staff memebrs problems...the management is a nightmare! Isn't it supposed to be funny?

Animals pregnant and dying (as well as ageing up) can be offset by slowing down animal aging (or contraceptives in the case of pregnancies). For the rest, i've never found it all that hard to maintain machines, maintain habitats or keep staff happy... the main thing is efficient use of work zones, having enough staff, and making sure visits to utilities and habitats happen often enough (it'd be nice if the default could be set to more often than its is at the moment, but its not that hard.)
 
I, as a lot of other players, have also had a big problem with speed before they changed it. It became really apparent when your zoo got bigger and you had to put out fires left and right. I think slowing animal aging down has completely solved the problem for me. In my current franchise zoo I play on 5x slowed down and it's a very relaxing experience because I can play at my own pace. I hardly even look at the time.
 
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