Why submit to Interdiction?

Hello CMDRs,

I've read now multiple times that a trick to avoiding interdiction is, to submit, turn around and then boost away.
Now I don't really get this. Why would you do that? It's not that difficult to follow the escape vector and avoid the interdiction this way.
You won't risk getting shot and it's faster, too.

I haven't been interdicted by another CMDR yet so I don't know if it gets more difficult versus a real person.
But even then, a real person would probably notice this trick right away and react accordingly.

So why do you recommend submitting to an interdiction?
 
Hello CMDRs,

I've read now multiple times that a trick to avoiding interdiction is, to submit, turn around and then boost away.
Now I don't really get this. Why would you do that? It's not that difficult to follow the escape vector and avoid the interdiction this way.
You won't risk getting shot and it's faster, too.

I haven't been interdicted by another CMDR yet so I don't know if it gets more difficult versus a real person.
But even then, a real person would probably notice this trick right away and react accordingly.

So why do you recommend submitting to an interdiction?

Primeraly to gack'em. Wanna waste my time, while I was minding my own bussiness, well take that. BOOM.
Well that's one reason, another is, though you can escape most of the time, as your rating goes up so does the ability for them to stop you. If you find your not escaping like you did as a noob. Submitting allows a faster cool down of your fsd, this the ability to low wake or high out of there, yes they may get a few shots at ya, but you have shields for that.

Even though I don't have nor ever have had any weapons on board, I managed to get a kill by living some mines when I waked out of the situation. He apparently tried to follow and hit my mines. BOOM, One kill for the old guy with no weapons. I was using shock mines which confuses them and they chase depending on how far ya gotta go. So I switched to mines that will actual cause damage. I've installed them in all five of my weapons locker and when fired, drops a vast number of them. only take one to do damage of some kind, hitting more can and has take them out all togeather.

Because they can be and mine are, tied to someting other than a trigger. I gonna experiment on dropping them in a station on top of those that cut me off entering the station. Though they don't fall, placing them directly above a dock ship should work considering they have to launch straight up to get out, and in so doing hit my mines.
 
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Hi,

from my experience: In a small ship you are quite correct evading using the vector mini-game is the best but when getting into bigger ships and being interdicted by small agile ships you will struggle to win. The other big factor is the enemy rank, if a harmless opponent interdicts you then chances are you'll escape in seconds, an Elite, it's really really tough.

Here I am in my 800m/s imperial courier, I could easily have escaped by dropping and boosting away but I wanted to see if I could win against the Elite viper. Time and time again we each got close until I eventually sealed the deal, toughest I've had yet and I was in a very fast agile ship with my opponent in a very slightly more agile one yet Elite ranked.

[video=youtube;ybxXIRbe9Xs]https://www.youtube.com/watch?v=ybxXIRbe9Xs[/video]

Also hot tip of today for anyone on PC or with a PS4 Hotas: Bind a key to "select next hostile target", when interdicted it'll select the person interdicting you letting you know exactly who they are.

CMDRs are even harder, it's weighted slightly in favour of the aggressor so chances are you'll loose if they are skilled.


Finally, the reason:

When submitting your FSD cooldown is the usual 10 seconds or so. When loosing your FSD cooldown is 60+ seconds. Greatly increases the time before you can evac the area and a human player will really really punish you in this time. Personally I always try to fight at first and then if it looks like I'm loosing I'll submit and evac in local space.

It's entirely situational really but in the bigger ships against high ranked enemies or players it's the go-to method.
 
Hello CMDRs,

I've read now multiple times that a trick to avoiding interdiction is, to submit, turn around and then boost away.
Now I don't really get this. Why would you do that? It's not that difficult to follow the escape vector and avoid the interdiction this way.
You won't risk getting shot and it's faster, too.

I haven't been interdicted by another CMDR yet so I don't know if it gets more difficult versus a real person.
But even then, a real person would probably notice this trick right away and react accordingly.

So why do you recommend submitting to an interdiction?

Just do what suits you best. I never submit unless I'm in for a kill. It's best to avoid all risks if you're not confident about you combat skills.
 
Every update has changed how easy/difficult it was to win an interdiction. A couple of updates ago it was very hard to win, so the best advice was to submit and jump. Many times you will find this advice when you search, but it's not really current.
 
The only time I submit is when the escape vector is leading me into a planet, and I want to avoid an emergency drop and the associated damage.
 
Thanks for the insight. I must've only encountered low ranked NPCs then.


Just do what suits you best. I never submit unless I'm in for a kill. It's best to avoid all risks if you're not confident about you combat skills.

My only option for combat would probably be the good ol heabutt. i usually don't run any weapons on my vessels.
 
Hello CMDRs,

I've read now multiple times that a trick to avoiding interdiction is, to submit, turn around and then boost away.
Now I don't really get this. Why would you do that? It's not that difficult to follow the escape vector and avoid the interdiction this way.
You won't risk getting shot and it's faster, too.

I haven't been interdicted by another CMDR yet so I don't know if it gets more difficult versus a real person.
But even then, a real person would probably notice this trick right away and react accordingly.

So why do you recommend submitting to an interdiction?

The FSD cool down is a lot faster. The difference between getting away and bring killed in a lot of cases.
 
Primeraly to gack'em. Wanna waste my time, while I was minding my own bussiness, well take that. BOOM.
Well that's one reason, another is, though you can escape most of the time, as your rating goes up so does the ability for them to stop you. If you find your not escaping like you did as a noob. Submitting allows a faster cool down of your fsd, this the ability to low wake or high out of there, yes they may get a few shots at ya, but you have shields for that.

Even though I don't have nor ever have had any weapons on board, I managed to get a kill by living some mines when I waked out of the situation. He apparently tried to follow and hit my mines. BOOM, One kill for the old guy with no weapons. I was using shock mines which confuses them and they chase depending on how far ya gotta go. So I switched to mines that will actual cause damage. I've installed them in all five of my weapons locker and when fired, drops a vast number of them. only take one to do damage of some kind, hitting more can and has take them out all togeather.

Because they can be and mine are, tied to someting other than a trigger. I gonna experiment on dropping them in a station on top of those that cut me off entering the station. Though they don't fall, placing them directly above a dock ship should work considering they have to launch straight up to get out, and in so doing hit my mines.

I would expect dropping mines in a station to count as weapon fire, and get YOU blown up.

Mines are weapons, guy. You have 5 weapons fit. Not guns, yes, but as mines can hurt people, they are weapons. Certainly more defensive than guns, but still weapons.
 
Hello CMDRs,
I've read now multiple times that a trick to avoiding interdiction is, to submit, turn around and then boost away.
Now I don't really get this. Why would you do that? It's not that difficult to follow the escape vector and avoid the interdiction this way.
You won't risk getting shot and it's faster, too.
I haven't been interdicted by another CMDR yet so I don't know if it gets more difficult versus a real person.
But even then, a real person would probably notice this trick right away and react accordingly.
So why do you recommend submitting to an interdiction?

It is simple. The difference is time. When interdicted, if you play the interdiction mini-game and lose (interdiction is successful) then you will have to absorb punishment for 40 seconds while your overworked FSD cools off. If you instead, immediately submit to the interdiction it will take only 12 seconds for your FSD to cool off so submit, then throttle to full, boost, boost, boost until the FSD cools downthen hi-wake. o7
 
So why do you recommend submitting to an interdiction?

So far every ship I've flown has either been well armed or has zero cargo, and I mostly play in Mobius group / solo these days (because open is broken), so I know it's an NPC interdicting me. I really don't like the interdiction "mini game", so I quickly submit and either 1) blast the pirate into scrap metal, or 2) charge up the FSD while the pirate scans me and complains about his starving children.

Either way, it's less work than chasing that escape vector like a cat chasing a laser pointer.

Now if I were playing in open in an expensive ship and I felt it was another player pulling me out of SC, then I might try to escape. Most human players are way ahead of me in acquiring deadly ships. Of course, they probably have the top raided FSDI, in which case I'm done for anyway...
 
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You're new Steph, so I'm going to give you a pass here but you should know the standard confectionary currency around here is a Snickers.

Unless you're Canadian, eh.

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