Why We Can't Frame Shift Jump to Planets

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That's what happens when attempted by Sidewinders.
Nuff said?
 
Because David Braben himself said it recently on the charity livestream - he doesn't want the players to be deprived of the monotony of pure wait time as you travel in SC. His reference was the travel time to Hutton and if minijumps were allowed, then there'd be no Hutton Orbital travel achievement (he didn't say that word but that's what his clear reference was regarding, the time sink to travel in SC is part of the game and his design)

DB, as is his right, created a game he would like. What is unfortunate is that his delusion of 'wait time = game play' is not fun for many players. Granted, apparently for DB it is but for others, not so much.

Personally, jumping to smaller celestial bodies like planets I could compromise on and simply allow minijumps to larger gravity bodies like secondary stars. That would take out a lot of the SC waiting timesink but still leave in-system flight in SC as necessary between planets, stations, etc.
 
What's next? Landing pad to landing pad teleports?

No. What's next would be idiots exaggerating to the ultimate extreme the relatively small incremental step asked for by players.

Asking for FSD that can already jump to any main system star within range --> to any main + secondary star in same system you're jumping to anyways, is an incremental request. Concluding the what's next after that is fairy dust, unicorns and station pad to station pad teleport is a symptom of only your magical mystery mentality.
 
Even with mini-jumps, Hutton Orbital could still be a 'travel achievement' for the folks who want to brag about it. It's a really simple concept: Don't like it? Don't use it! And as for the minority who believe that everything in space should take an age to get to, I have this thought to share with you: it is possible to appreciate the vastness and scale of the cosmos without having to endure said vastness and scale. Astronomers have been doing it for hundreds of years.
 
Way to turn a joke into a whine. As if we didn't have enough of those already.

If only labeling something as a joke in order to invalidate a reasonable reply actually worked with anyone other than your like minded ilk. Way to demonstrate that birds of a feather indeed do flock together.
 
If only labeling something as a joke in order to invalidate a reasonable reply actually worked with anyone other than your like minded ilk. Way to demonstrate that birds of a feather indeed do flock together.


Title is "Why We Can't Frame Shift Jump to Planets"
First post is a picture of a massive crater.

Yes, a joke, you sorry pile of ego.
 
If only labeling something as a joke in order to invalidate a reasonable reply actually worked with anyone other than your like minded ilk. Way to demonstrate that birds of a feather indeed do flock together.

Well, no, because the OP is actually a joke, and not just being labeled one by some random internet person. Did you even read the OP before turning this thread into another negative-nancy-a-thon, or did you only see the title and decide to wade right in? :D

"reasonable reply"

*Snickers*
 
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If only labeling something as a joke in order to invalidate a reasonable reply actually worked with anyone other than your like minded ilk. Way to demonstrate that birds of a feather indeed do flock together.

Well, if there were reasonable replies in this thread, they did certainly not come from you. However, if you should claim offensive or whiney, you would have my vote.
 
If only labeling something as a joke in order to invalidate a reasonable reply actually worked with anyone other than your like minded ilk. Way to demonstrate that birds of a feather indeed do flock together.

Like minded Ilk? Apparently I'm one of them cause I got it!

You might say, He ilked that joke for all it's worth!

See, that's a joke and funny too!

Ilk?? Who talks like that besides you?

S1E
 
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Since only the OP can speak for the OP, allow me..

Yes, the thread was created out of 99% humor, and 1% fact.
That 1% comes from page 76 of the manual:
"Hyperspace jumps are inherently imprecise. Only stars can act as large enough targets.
Therefore all hyperspace jumps can only be used to travel to the primary star in a system;
upon arrival the ship will drop out at a random position around the star."

After seeing one of these "navel orange" planets, my slightly twisted mind got to thinking, and the first thing I thought about was:
"During the development of Frame Shift Drive technology, someone had to have tested this to make a jump from where they started to a planet."

And if you didn't know, this is a navel orange:
Navel-Orange-e1323987523144.jpg


Note the similarity.

Yes, I know, David Braben designed Elite to share his vision of Elite with us. Our own visions may differ, but we're not him, and this isn't Burger King - we don't get to have our way with it.

I just happened to find my line of reasoning to be amusing, and opted to share. Laugh if you like it, don't if you don't.
But don't turn this into a launchpad for every little complaint - you might as well blame Donald Trump, or Brexit for your issues. It will be just as productive.
 
We can't jump straight to planets because, slowly but surely, gameplay elements are being added to supercruise which actually give you a reason to pay attention while traveling from A to B.

It may not seem like it now, but someday ED is going to have meaningful player interaction and content in this area.
 
I thought that was the site of an engineers lab where someone dropped a decimal point.
I thought it was the result of people confusing the imperial with the metric system :D.

PS since I have to spread some love before repping you, IndigoWyrd, again: please take a virtual dual rep for the OP and later reply...
 
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: Don't like it? Don't use it! And as for the minority who believe that everything in space should take an age to get to, I have this thought to share with you: it is possible to appreciate the vastness and scale of the cosmos without having to endure said vastness and scale. Astronomers have been doing it for hundreds of years.

No, in fact 99.99% of the game content is actually very close to the emergence point, there is a very small number of things that take a long time to get to. I will just throw it back at you, don't like how far away Hutton Orbital is? Then don't go there. Why are you determined to spoil the fun of a small group of people who want to travel a long way, who want to go where very few people are willing to go? That's the point of places like Hutton Orbital. There are literally thousands of stations less than a minute flight from emergence and just the one that takes 90 minuts to get to, what exactly is your problem? You don't like it because it takes to long to get there? Then don't go there! Turn Hutton into a place everyone can get to in a minute and you remove that sense of achievement that a small minority of your fellow players appreciate.
 
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