Why do you get spun round when you launch at an outpost? It makes sense at a regular station because if faces you towards the door. Not so much with an outpost.
Just a little annoyance.
I dunno, maybe that way they don't have to script two different docking systems for the sake of convenience on their end? Plus, they always point you in the direction away from the station. Some of these platforms would point you at walls or large antennae if they didn't flip you... yeah it makes sense when you think about it.
Lol, good point. Never thought about it.
Actually the pad should go down, and then up veeeeeerrrrrrrrryyyyyyyy fast![]()
Also why are some of the docking bays backwards? Some of the approaches are blocked by other pads and towers. I know you can drop straight on them but it's kinda dumb. The approch should always be clear and you should logically approach from the outside. I hope it's the fault of proc gen rules being badly written and not that somebody thought this is how it should work.
I guess it is to make sure your engines are facing the blast wall when taking off.