Evening all, repeated re-plugging of the USB-C connector on my Pico 4U has made it loose and now it's only good for charging and USB-2. So, I've started using the WiFi in earnest. The graphics and streaming settings are the same as I used when using USB 3. On USB-3 everything is nice and fluid, by my low standards anyway.
When I play via WiFi, the audio and graphics are smooth for awhile then I'll get 2-3 seconds of extreme judder, almost freezes, of sound and graphics ( perfectly synchronised ) and then it will be smooth again. I've tried two different routers, two WiFi hotspot NICs, different channels, all either WiFi 6ax or 7be. I've tried changing frequencies and various other WiFi settings, high and low bit rates, different codecs, flitting between different versions of Virtual Desktop, Pico Connect and sundry other settings.
I'm using Ultra settings in game but with SS x1.0, HMD x1.0, SteamVR resolution 400%, as mentioned, all settings which are fine streaming over USB 3.
The only thing which reduces the problem it is to lower the streaming resolution and the SteamVR resolution. If I go low enough I can reduce the effect to sporadic microstutter but that defeats the objective. At this point I've pretty much given up and gone back to my G2. In hindsight I should've used a sacrificial USB connector which would've stayed permanently connected. Pico really didn't think that through IMO, unlike HP when going from the G1 to the G2.
I canvased a bunch of the AI's too. Half of them suggested things I've already tried and the other half of them basically give me the long version of, "You want to stream for 2x2160 panels with SteamVR 400% over WiFi? - Good luck with that".
Not very helpful.
Am I missing something?
When I play via WiFi, the audio and graphics are smooth for awhile then I'll get 2-3 seconds of extreme judder, almost freezes, of sound and graphics ( perfectly synchronised ) and then it will be smooth again. I've tried two different routers, two WiFi hotspot NICs, different channels, all either WiFi 6ax or 7be. I've tried changing frequencies and various other WiFi settings, high and low bit rates, different codecs, flitting between different versions of Virtual Desktop, Pico Connect and sundry other settings.
I'm using Ultra settings in game but with SS x1.0, HMD x1.0, SteamVR resolution 400%, as mentioned, all settings which are fine streaming over USB 3.
The only thing which reduces the problem it is to lower the streaming resolution and the SteamVR resolution. If I go low enough I can reduce the effect to sporadic microstutter but that defeats the objective. At this point I've pretty much given up and gone back to my G2. In hindsight I should've used a sacrificial USB connector which would've stayed permanently connected. Pico really didn't think that through IMO, unlike HP when going from the G1 to the G2.
I canvased a bunch of the AI's too. Half of them suggested things I've already tried and the other half of them basically give me the long version of, "You want to stream for 2x2160 panels with SteamVR 400% over WiFi? - Good luck with that".
Not very helpful.
Am I missing something?