Try getting hostile to a faction and landing at an outpost owned by them... (speaking from experience here

)
The mechanic already exists in the game, why should it be altered for an expansion? Particularly when it is one of the most logical reactions one would expect.
One of the worst (or best) depending on how you look at it, hostile station incidents for me was when I was helping a war effort for control of a system.
I would take missions and destroy enemy ships in CZs, then dock at the enemy station to rearm etc.
I knew I was very close to being at the end of my time of being able to dock there, though I still had docking permissions and they had not turned hostile... yet.
So I landed rearmed etc and then handed in the mission... that last bit was a bad move.
Handing in the mission dropped my ratting with the station owners enough to make the station hostile to me.
All hell broke out with sirens, lights and BIG lasers.
I quickly hit the enter hanger button and sat there trying to get my heart beat down and to be able to breath again.
All whilst my wing "mates" where screaming with laughter and lining up outside the station to watch the fire works when I tried to leave
So I get my pips ready (full systems and a couple in engines).
Request launch... line up and boost, Im in a 4k shielded FDL with a 525+ boost... Im like "come on blippy you can do this !!"
Im starting to think "maybe I can" as I am screaming though the letter box fa-off and slightly sideways at 525+
less than one second after clearing the letter box, I am a fast moving ball of flame, all I can hear is the laughter of my so called "friends" over discord.
Thus I have my cautionary tale for others in discord of the dangers of handing in missions at the enemy station.
Twas fun though
