Will animals have breeding seasons?

This seems like it would be a complex thing to incorporate in the game, so I'm not expecting it, but I wonder whether animals will have breeding seasons?

Will female animals come into oestrus, or will they just always be fertile (with fertility determined by her genetics)?

For example, I want to have my male red panda in one enclosure, and my female red panda in another enclosure. To breed them, I'll just allow the male access to her enclosure for a while. Can I do this whenever I like, or will I have to watch for her to come into oestrus?

In contrast, I could theoretically introduce a male cheetah to a female whenever I like, since female cheetahs are aseasonal.
 
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Um...

I dunno. I agree it's really complicated, and at this stage it would be a tad bit too late for em to implement it into the game, unless a free update hops in, even then it might be a few months away...
 
I hope if they will make something like this (would be really cool) they will first adjust the Breeding-System a bit better if it is still like at the End of the Beta
 
With the length of the year (in the beta), this wouldn’t make much sense. Vets moving around the animal first, then the animal moving around in its habitat, eating, drinking, showing all other sorts of behavior before even “thinking” to mate ... a whole year will have passed before anything happes at all.

I asked a similar question, but regarding seasonal weather effects. Monsoon rains should be more likely in spring and autumn on an Indian map. Snow in winters could be more likely in temperate biomes and the winters could last longer in tundra and taiga biomes.
But the general randomness of different wether types will “overwrite” seasonal variations by a far margin, if the year doesn’t last notably longer than currently.
 
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I’m not sure if this will be a feature but it would be cool if each species had a breeding season. I can imagine constantly moving the animals back and forth would get over whelming once you have more animals ( 30+). A better option would be to keep both animals in the same enclosure but turn on contraceptives for all the males until you want them to breed or have completed research to increase your odds.
 
I’m not sure if this will be a feature but it would be cool if each species had a breeding season. I can imagine constantly moving the animals back and forth would get over whelming once you have more animals ( 30+). A better option would be to keep both animals in the same enclosure but turn on contraceptives for all the males until you want them to breed or have completed research to increase your odds.
Contraceptives don't work like on and off switches. If you put contraceptives to an animal, it'll be sterile till it die, just like spaying and neutering. But research into how animals breed for a successful breeding program sounds really good.
 
Contraceptives don't work like on and off switches. If you put contraceptives to an animal, it'll be sterile till it die, just like spaying and neutering. But research into how animals breed for a successful breeding program sounds really good.

Really? In Beta, I put my male ostrich on contraceptives by clicking on the animal and moving the slider because he was knocking up all the females constantly. Once the chicks grew up and I traded them out, I turned contraceptives off and he bred like normal.
 
It would be really cool, but I think it would be really hard to implement for a few reasons:

1. If the time in game isn't slowed down significantly, it just wouldn't be enough time for animals to breed.
2. At the end of the beta there was an animal UNDERbreeding problem. If animals only bred at certain times, the percentage chance of them breeding during their season would have to be significantly increased. Otherwise we would see massive inflation (like we did in BETA). For some people, this might take some of the fun out of the game since you could pretty much expect animals to conceive during their season on a regular basis.

I think before release, frontier needs to focus really hard on establishing stable breeding rates so we don't see market influxes or shortages, which affects costs.

After that's really figured out, then maybe this could come as an update or DLC.
 
Heck at the rate time ran in Beta breeding decades would be a better term :) I think I can firmly say no to this question and have a 99.9 % chance of being right.
 
I can't imagine it would be difficult at all to implement. Would just use a script for each species that determines if the in game day is currently in the correct month for breeding, and if so, allow breeding within that species.

The more difficult part would be the research for every species to determine their breeding months. It's actually something I thought of a while back... But I agree with others that posted before me in that at the current speed, it doesn't make sense to implement something since you go through an entire year in about 18min.

If time was slowed then I personally think it would be a nice input, so that you don't have to worry about contraceptives all the time. Could also lift restrictions on other things in that:

More males could be welcome in a habitat in species that usually say only one, and only during mating season do they fight, etc.

Tl;dr It seems easy enough to implement, dependant upon how exactly their aging ties in with in game time of course, and would be nice to add if time was slowed down.
 
Really? In Beta, I put my male ostrich on contraceptives by clicking on the animal and moving the slider because he was knocking up all the females constantly. Once the chicks grew up and I traded them out, I turned contraceptives off and he bred like normal.
Well, if the contraceptive you meant are pills, then I can see your point. What I meant is things like tubectomy and vasectomy. You don't just cut someone's fallopian tube/vas deferens and stitch em back.
 
ASalton meant the contraception in game. That has an on and off switch. And while THIS too is not like it works in real life, even and especially with hormon contraception, it's how it works in the game. I guess we are all grown-ups here and know that testicles can not be glued on again ;)

A lot people said it already, but I guess the main problem we have currently to make breeding seasons work is the imense speed. I'd love to have breeding seasons and even hormonel cycles for species that have them. It would add an aditional challenge to breeding, organizing your zoos (males would heve to be kept seperate if you don't want to breed etc.) and genetic planing. While Planet Zoo shows a lot of depth, I'm pretty sure we won't ever get THAT much of depth though, unfortunately.
 
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