And, if so, how might they do this. I'm thinking it'd be pretty silly to spend so much money on something if you can't make a return on your investment, but, what are your thoughts?
As (presumably) the most expensive single player-purchasable asset in the game, what are you going to do with the return on investment anyway?
Just from what we know as their minimum capabilities:
- A deep space carrier could repair and refuel a badly damaged exploration ship, allowing it to get home and sell data.
- A carrier near the bubble could move a mining fleet from a safe system outside the bubble away from pirates to a suitable high-security selling system without them needing to risk (or take time) crossing the intervening space.
- A carrier can transport your entire fleet around the bubble - or even all the way out to Colonia - without you having to pay ship transfer charges or spend several hours with hauler taxis shuttling back and forth.
There'll be ways to make money with them - or at least, boost the earning potential of existing ways - but I wouldn't expect a direct return on investment as such.