Will Frontier ever cave to the 'majority' if...

I'm not seeing any caving in to anything going on. So far it looks like they're simply continuing to flesh out unfinished game features.
 
I'm not seeing any caving in to anything going on. So far it looks like they're simply continuing to flesh out unfinished game features.

Me neither and the 'last hit gets the bounty' change was actually needed
It's mostly 'concern' (god I hate that word) that the onslaught of "plz make autofly and autoshoot" and "wot? no content??" will wear them thin (my favs are the "If this features isn't implemented/changed the game will die" variations)

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You are right BigCheese but please tone down, I know these threads can be irritating but have patience
We are just exercising our constitutional right to paranoia ;)
 
I just simply agree with the original designer's concept of the game. Not up to anyone how this game should be. In fact I have only ever ticketed once and I have been playing since alpha.
If those new comers want to swan in and change things they should have got in from then and put their little pennies in.
 
Didn't you guys suggest a lot of changes and ideas, many of which i'm sure have been listened to ? Can somebody explain to me, why new players have any less right to do so ?
 
Didn't you guys suggest a lot of changes and ideas, many of which i'm sure have been listened to ? Can somebody explain to me, why new players have any less right to do so ?

Yes you are correct but that was mainly discovered bugs and cosmetics. For example. there in nothing wrong with removing Orbit lines as long as its a toggleable option that wont affect mine or any body else's game play. But dumbing down NPCs is directly affecting everone's game play. I don't mind changes as long as it is enhancing to original game play or adding new content but making the game easier is a cop out that is detracting from the original concept and is affecting everyone in my honest opinion.
 
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I like this game, I really do, but if it gets any easier everyone who wants to will be flying a fully A-rated Anaconda a month from now, then get bored for lack of a challenge, then leave...

I am slightly old-school on this but Elite should, in my opinion, be challenging.
 
I'm going to voice my thoughts here, so please, bear with me.

<rp>
When I was just a kid, I remember my grandad telling me about the history of space flight, something we barely even heard about in school.

He told me how his grand father told him stories about the early 21st century space flight. Their ships, back then, had hundreds, sometimes even thousands of buttons and switches, hardware buttons, ones that you actually had to touch and press to activate them. Their ships could barely get to Old Earth's Moon, and even that took days, when they actually went there, and that was just simple rocket powered spacecraft.

He also told me how they used something called a Space Shuttle, that too had thousands of buttons, and only basic telemetry, and a big cargo bay that they had to open just to vent heat, and that never went to any other planets, just the orbit of earth.

I look at my Cobra, and wonder sometimes, how our ancestors even got to other planets, they didn't even have supercruise, or FSD's. They couldn't just hop in a ship and take a quick run to the farthest planet in a system, or even jump to another systems to visit family or friends, but them again, they also hadn't yet left earth to living on other planets.

He told me about the first settlers, how they had to be put in cryostasis, just to get to another star system.

I hear other pilots, today, complain about how our ships are low tech, but look at them, we can travel to other star systems. We take such things for granted, it's just there. I also think about all those that died in the wars, without the ability to get back to a station or a planet and be revived, just dead, in the cold black, or blown to atoms, along with their ships.

We have it good, compared to those before us. Think about that.

</rp>

Just food for thought, about the game we have here.
 
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Didn't you guys suggest a lot of changes and ideas, many of which i'm sure have been listened to ? Can somebody explain to me, why new players have any less right to do so ?

1) you should have backed the project
2) no one came out with ideas that went AGAINST the spirit of the game (and survived)
 

Sargon

Banned
...Personally I have complete trust in the FD team and the ED devs.
They're doing this right. They have the right people, they are doing it at the right time, and they're doing it in the right way. One may quibble over minutiae but the process rumbles on.
Barring personal disasters and/or global catastrophe, I'm not sure that there's anything that could go wrong from this point. The vision has been there from the outset and it's been moving along to culmination of that vision into our reality ever since.

I agree.. plus you get +Rep from me for using the word "minutiae" in a sentence... haven't seen that done in quite some time. :D
 
I think this thread is largely based on a straw man argument - I only a trickle of posts complaining that the game mechanics are too complicated, and there is pretty much zero possibility that they will get simplified.

I see a lot more complaints about lack of depth and persistence in the background simulation and lack of coop/multiplayer facilities (both of which are valid IMO).
 
No. This is David Braben's baby, and he's getting the game that he wants whether anyone else likes it or not.

However, if they do make a change that the majority wanted, does that mean they caved to the majority, or that they decided what the majority want is for the betterment of the game?

I must be the only one who thinks DB has produced the only thing he really wanted, a procedurally generated representation of the universe. A game has come second, and all he has
achieved so far is a HD version of the original Elite. I've watched many of his videos and he's talked the talk, but he certainly hasn't walked the walk - yet.


I'm left genuinely wondering how different it might have been if he and Ian Bell had remained good friends and produced this together.

ED has a massive potential, I hope they build on it quickly. If they don't, somebody else will take the best bits from this, the best bits from SC & Eve and create a truly awesome modern day Elite.
 
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