Will Planetary Landings (including atmospheric) EVER satisfy Gamers?

I'd also say that the Drake Equation is a great thought experiment but we don't have anything evidence to drive the last four parameters. It's not proof that space fairing civilisations are possible.

Plenty of SciFi ED can pillage as to why there's not a galactic civilisation already.
 

Jex =TE=

Banned
I think it's safe to safe the planet generation will be sufficient so it's really down to getting the flora and fauna right but....we also want stuff to do on these planets and this is where things might be just too big to do. How do you make engaging content if you're using RNG all the time? Is it possible to make plants and animals look different on each planet. Will FD have "M Class" planets with just algae as the only life form on it (remembering that for the first few billion years, earth had no life on it at all and then after that it was just bacteria for ages). I'd like to see complex life being a really rare thing and mostly bacteria/algae for the most part (bacteria with the scanner they'll make so we can catalogue these things).

On top of that space stations need massively fleshing out and they need to use PG or RNG like warframe does. Let's have RNG placed crates in the hangar bay. Let's see erosion if the station is really poor. Power Play needs to be expanded to be a much more prominent thing - let's see the effects of war, let's see us joining these factions we fight for so we actually feel something for them.

FD already put things into the game and I think that's a great way to do things. Injecting stories like a DM does in Dungeons & Dragons is probably the best way to keep the game alive. This is where having a massive universe is now beneficial as you have so much room to play in you can literally make up infinite stories and place them anywhere around the cosmos.

Thargoids - shouldn't see them for years as that should be a story that's built up over time culminating in a huge battle across space as they surprise attack us, taking out stations out on the rim. Desperate calls from civilisation are made to the Pilots Federation to get to the front and try and defend against the horde but they're too strong. By this time, FD will have made walk around ships with Hi Fi damage modelling and an engineering station Geordie La Forge would be jealous off. You fought a good fight but the thargoids were too strong.

All around you are the wrecks of AI ships, torn in half but then, over the crackling comms you hear a voice. It's another Commander, he's asking if anyone is out there. start heading back to the cockpit from the engine room. As you make your way, more voices come over comms - more commanders calling in. One by one you all realize that many of you survived but you all need to help each other out.

You all manage to limp to a close by asteroid, using it for shelter. Through eva and swapping parts, you have enough to get a few ships operational again and send them off to get help. As you wait, you're all repairing your ships as best as you can until other Commanders show in their "tow trucks" - specialised mechanics with loads of parts on board. They stop off and with their superior mechanic skills get your ships fixed way faster than you can do it. The ones they can't fix they tow to the nearest space station. You fly back with your wounded comrades, making for the bar after you land. You meet up with other commanders, everyone's talking about the battle, everyone is wondering how the thargoids can be defeated.....
 
How many parameters for flora and fauna are necessary to make convincing biomes? Where can shortcuts be taken?

Look towards 'Subnautica'.

I'd also say that the Drake Equation is a great thought experiment but we don't have anything evidence to drive the last four parameters. It's not proof that space fairing civilisations are possible.

Plenty of SciFi ED can pillage as to why there's not a galactic civilisation already.

ED already has Thargoids and I seem to remember the team mentioning there will eventually be several ET civilisations we shall encounter, not just the one.

We need to get away from assumptions based on things like SETI, whose efforts are still reliant on radio waves. I mean, just recently, the concept of 'li-fi' has been discovered, which not only uses zero radio waves, but is actually 100 times more efficient than traiditional wi-fi has been. If ED ships were shown to be using a form of that, maybe they would have large illuminated sections of their hulls (and, intriguingly, over a certain distance away, would probably look just like some UFOs tend to do).
 
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Look towards 'Subnautica'.
I've never played it, but I have seen it recommended here several times.

I'll look at it properly. Thanks!

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'li-fi' has been discovered, which not only uses zero radio waves, but is actually 100 times more efficient than traiditional wi-fi has been.
Using light in the human-visible spectrum to transmit data...

Even Paul Simon was singing about this 35 yers ago.
 
So yea I am gonna leave this right here:

http://www.dualthegame.com alpha cominig soon (tm). Planetary landings, if you watch the vids are seamless, not the "sorta seamless" which is not seamless in ED. I am intrigued enough to be an early backer. Kickstarter ends in 25 days or so and they have over half their goal in a week.
 
I've never played it, but I have seen it recommended here several times.

I'll look at it properly. Thanks!

It's still technically in development and can sometimes be a little buggy, but is quite the achievement, so far! Very fluid (no pun intendent). A lot like ED, in that it can be a beautiful experience just to move around in.
 
Look towards 'Subnautica'.



ED already has Thargoids and I seem to remember the team mentioning there will eventually be several ET civilisations we shall encounter, not just the one.

We need to get away from assumptions based on things like SETI, whose efforts are still reliant on radio waves. I mean, just recently, the concept of 'li-fi' has been discovered, which not only uses zero radio waves, but is actually 100 times more efficient than traiditional wi-fi has been. If ED ships were shown to be using a form of that, maybe they would have large illuminated sections of their hulls (and, intriguingly, over a certain distance away, would probably look just like some UFOs tend to do).

I guess whatever actual conflict the Thargoid were participating in during the Human/Thargoid sideshow will involve whichever big bad every other galactic civ is hiding from? :)
 
In the original elite there were many different kinds of aliens on the various planets. They were only blurbs of text but still.
 
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