Will there be Ship Variants like the 1984 game

It didn't even get that far, the design was abandoned due to a "fault in the hull" or words to that effect. Anyone with the original manual to hand should be able to find the exact phrasing (sadly not me).

This:

Description: The Cobra Mk3 is a larger more popular version of the Cobra Mk1 (the Mk2 only reached prototype stages and was abandoned due to a design fault in the hull).

and

After a complete rethink following the collapse of the Cobra Mk II, the Federation shipyard, Faulcon DeLacy addressed some of the problems facing pilots of their day and came up with what was to be their best ship ever the Cobra Mk III. In the 20th Century, as any history buff will know, a motor car company by the name of Ford came up with a car called an Escort, which was generally regarded to be their finest hour. The Cobra Mk III can only be described as the Ford Escort of the space lanes. It has classic lines, that millions of ships tried to emulate. it is nippy, easily manoeuvred, powerful, attractive, spacious and well defended. The only craft that Faulcon DeLacy ever built that was deemed to be more classic was the now defunct Fer De Lance - a vicious piece of combat machinery that is now outlawed, as the Police deemed it too powerful to be left in the hands of the public.
 
i'm looking at some of the variants of craft, the Eagle Long Range Fighter Mk 3,Imperial Trader and the Kestrel Airfighter= sexy ****ing craft
 
The very original Elite had a couple of variants of Cobra Mk IIIs and Asps. Would be great to see such things in ED as well, somewhere down the line.

Also, I'm still a fan of the design of Gyr from FFE, although it had its downsides... ;)
 
From what I've gleaned through dev interviews, I think they're going with a more flexible system, where "variants" is simply determined by what you choose to put on your bone stock Cobra or Sidewinder. Possibly with a few dedicated variants, like the explorer Cobra (which I assume will have more fuel capacity and less cargo).
 
Talking about ship variants... I keep seeing a number of 25 playable ships at launch. Does this mean 25 total ships? Or 25 ship types with variants between the factions?
 
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