Hey guys I was wondering if this build would work for PVP and perhaps for limited PVE use like Assassination missions. - https://coriolis.edcd.io/outfit/cob...gzOKgjAbFICmBDA5gG0SE1h6A&bn=Cobra Vent Snipe
Keep in mind that the Beam laser turrets will be with Thermal Vent.
Powerplant and Thrusters are setup for heat efficiency so that I can crank up the heat on the Imperial hammers with Short Range.
Beam turrets with Vent and Overcharged should be free damage to target shields.
No Shields hull tank so I can keep pips to engine and weapons.
2k Armor and significant all around protection.
Distributor on recharge since I will not shoot Hammers all the time and it will also give me enough recharge on 3 pips to engine to boost all the time.
It's not very lightweight but I think it will still be maneuverable enough with 500 m/s top speed at boost or even more with pips.
FSD is boosted for range because it's convenient and I don't see huge penalties for doing so.
Sensor is A with reduced weight which makes the difference with D in terms of weight marginal while increasing my range significantly.
Same goes for life support. 25 minutes is good for fighting without canopy because Cobra looses it easily especially with hull tank build.
Fuel tank could be cut down once in specific system.
Interdictor can be replaced with Fuel Scoop for traveling and then switched again.
Chaff with ammo. Might put 1 Heat sink in case with ammo again because I don't know how the heat management will go.
That's it pretty much.
What do you think?
Is it viable?
:S
Keep in mind that the Beam laser turrets will be with Thermal Vent.
Powerplant and Thrusters are setup for heat efficiency so that I can crank up the heat on the Imperial hammers with Short Range.
Beam turrets with Vent and Overcharged should be free damage to target shields.
No Shields hull tank so I can keep pips to engine and weapons.
2k Armor and significant all around protection.
Distributor on recharge since I will not shoot Hammers all the time and it will also give me enough recharge on 3 pips to engine to boost all the time.
It's not very lightweight but I think it will still be maneuverable enough with 500 m/s top speed at boost or even more with pips.
FSD is boosted for range because it's convenient and I don't see huge penalties for doing so.
Sensor is A with reduced weight which makes the difference with D in terms of weight marginal while increasing my range significantly.
Same goes for life support. 25 minutes is good for fighting without canopy because Cobra looses it easily especially with hull tank build.
Fuel tank could be cut down once in specific system.
Interdictor can be replaced with Fuel Scoop for traveling and then switched again.
Chaff with ammo. Might put 1 Heat sink in case with ammo again because I don't know how the heat management will go.
That's it pretty much.
What do you think?
Is it viable?
:S
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