I would not mind a lot more navigational hazards and effects on travel
- Gravitational pull from a black hole
- Dangers of accretion discs of a black hole
- Solar Flares
- Stellar gas clouds in nebulas with different effects (Corrosive gas, sensor dampening, lower laser efficiency...explosive gas pockets)
- Ice crystals with pockets of fluoroantimonic acid (explosive effect when in contact with water so mining lasers can set them off)
- Meteorite Storm (Causing shield/hull damage in SC)
- Varied jump fuel usage depending on star size and/or black holes (More fuel to leave a system of a large star and less fuel usage at leaving smaller stars)
- Varied general fuel usage in SC when going away from a stellar body depending on gravity force (Gravity modifier as a percentage of added fuel usage perhaps)
- Non-Static asteroids moving around in a belt or ring
- Asteroids being affected by kinetic force (shooting one with missiles and making it move or colliding with it)
- Mining an asteroid making it move as gasses are freed basically creating a jet stream
- CROWDED stations with a LOT more ships around them with queues and huge bulk carriers in orbit outside of it
- Tender ships and small shuttles moving around to move cargo between bulk carriers and stations
- Tiny ASTRONAUTS moving around close to landing pads and outside station hulls (making repairs and such)
- Gravitational pull from a black hole
- Dangers of accretion discs of a black hole
- Solar Flares
- Stellar gas clouds in nebulas with different effects (Corrosive gas, sensor dampening, lower laser efficiency...explosive gas pockets)
- Ice crystals with pockets of fluoroantimonic acid (explosive effect when in contact with water so mining lasers can set them off)
- Meteorite Storm (Causing shield/hull damage in SC)
- Varied jump fuel usage depending on star size and/or black holes (More fuel to leave a system of a large star and less fuel usage at leaving smaller stars)
- Varied general fuel usage in SC when going away from a stellar body depending on gravity force (Gravity modifier as a percentage of added fuel usage perhaps)
- Non-Static asteroids moving around in a belt or ring
- Asteroids being affected by kinetic force (shooting one with missiles and making it move or colliding with it)
- Mining an asteroid making it move as gasses are freed basically creating a jet stream
- CROWDED stations with a LOT more ships around them with queues and huge bulk carriers in orbit outside of it
- Tender ships and small shuttles moving around to move cargo between bulk carriers and stations
- Tiny ASTRONAUTS moving around close to landing pads and outside station hulls (making repairs and such)