Will we ever have stellar atmospheres?

The Alliance Community Goal inspired my first exploration run. I found it a lot more interesting than I expected, but the scenery seems to be severely lacking. many times I jump into a new system and it has stars orbiting ridiculously close together, one I saw a dwarf star seeming to touch it's parent star. But I never see any of the cool stuff we know goes along with that. Like the more dense star stealing the atmosphere of the larger one. The accretion disk with a lasso on the larger star, the random novas popping off as the disk falls to the stars surface and creates huge nuclear reactions. If you jump in a system and find yourself between two stars less than 100ls apart, it should be a dangerous situation.
[video=youtube;GI-TfRqy8Ts]https://www.youtube.com/watch?v=GI-TfRqy8Ts[/video]
[video=youtube;bMO8qkkIeAc]https://www.youtube.com/watch?v=bMO8qkkIeAc[/video]
[video=youtube;rlMK4HmN7IM]https://www.youtube.com/watch?v=rlMK4HmN7IM[/video]
 
While I agree having this stuff in game would be awesome, don't the computers that run these simulations use enormous amounts of resources to do it? Wondering if it's possible to make stuff like this accurate without stressing my poor little computer!
 
While I agree having this stuff in game would be awesome, don't the computers that run these simulations use enormous amounts of resources to do it? Wondering if it's possible to make stuff like this accurate without stressing my poor little computer!

The computer that runs all the physics numbers and tells scientists what is happening are definitely out of our league, but I don't think the guy who makes artist's renderings based off that data is doing anything super special. I could definitely see performance issues being a reason we don't see this though.
 
Things like this cannot be rendered in real-time by anything less than a supercomputer. Sorry man.

If Space Engine can do it with black holes surely Elite can top it. I'm not asking it calculate the loss/gain of mass per star.
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The computer that runs all the physics numbers and tells scientists what is happening are definitely out of our league, but I don't think the guy who makes artist's renderings based off that data is doing anything super special. I could definitely see performance issues being a reason we don't see this though.


So it would be possible but each one would be an artists impression, could work. I suppose the more work they put into it the more realistic it will be. Still sounds like a lot of work! I take it like most space stuff these events last thousands of years, so to us would appear unchanging.
 
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