Will we see new content at Gamescom?

We saw new footage which was a stage ahead of the build we were playing in PB at E3, so will Frontier repeat the process and show a newer build with new content at Gamescom?

Will it be ships?
Stations?
Other content?

What can we expect to see? What you like to see?
 
I think we'll see the beginnings of mining. Back when E3 came around we saw Aulin for the first time, so I'd wager they are lining up some new content to show at Gamescom.
 
I hope so, looking forward to

- Mining
- Missions with multiple parts
- Multi-player missions - that might be a stretch
- Maybe a couple more ships / station layouts

Q. On mining, is it going to be "mining lasers" only, or will we get rigs we leave and come back to, to collect the ore?

Slim
 
Mining lasers might yield more "ore" than regular weapons, which could destroy more than they release. I don't really fancy this task however as, in a big ship, scooping up each one is going to be a painful and long process.

I also wonder how they would deal with the fact that the mined ore would not appear automatically contained in a cannister. And mining directly into your hold sounds a bit Star Trek, with teleporters etc.
 
Reading that DDA post it seems that mining will be in fact something akin to what happened in Jumpgate.

You break up the ore which forms a cloud/chunks which you either scoop up or can be sucked up by collecting equipment which is funneled into processing machinery which then puts the raw ore into canisters and loads it into the hold.

So possibly nothing magical and if explained like the scenario I envisioned it could be very heavy as it just isn't a couple of lasers but a whole small factory module you are installing.

But we shall see as that article was written a year ago and I wonder what FD has gone with since then.

Although in Elite 1 mining was very tricky with the finding of asteroids and then breaking them up and scopping them.
 
can be sucked up by collecting equipment

If they want to be realistic then unfortunately you cannot 'suck' anything from space since since you can't create a lower pressure than than which exists in a vacuum.

You could maybe scoop it up - or deploy a collecting robotic unit.
 
If they want to be realistic then unfortunately you cannot 'suck' anything from space since since you can't create a lower pressure than than which exists in a vacuum.

Umm, correction sir, you apparently have not heard of the "Dyson Donut Space Vac Module ©", first developed in 3283. It provides suction by making a donut shield, an inner and outer shield filled with a proprietary pressurized gas. Actually spherical rather than a donut, but it seems the marketing term donut sold better, I dunno why. (Mmm donuts). As it sweeps an area, the inner shield, about 5m in diameter, fluctuates at high frequency allowing for a proprietary sucking vacuum action. There's a little more to it, but it's proprietary.

It shouldn't really be feared, since only the first model revision was dangerous. The sucking power was so powerful it randomly and accidentally bent space/time and teleported it's users to the farthest reaches of space, oops. As expected with no one to report the problems, it understandably took them a while to track down the bug. It wasn't until until they once replicated it in house accidentally and lost some of their Dyson R&D staff at their HQ test area with onlookers left gasping, who still to this day not having returned from wherever they were teleported to, but all is well now.

It really is one of those things that has to be seen in action to be believed, but there it is...:p

I digress, just some forum humor to brighten the day...back to seriousness of how to best extract ore in space and other speculation of hypotheticals at gamescom...
 
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Crossing my fingers for some mining footage as well. The last newsletters have shownteased us they are working on it, judging from the metal glint in those new 'roids.

As for "sucking in" mined ore ... couldn't this be done by a very strong magnet? All elements are to some degree influenced by magnetism, but given that the space in front of your cargo scoop is (almost) entirely empty save for whatever you've just blown out of an asteroid, perhaps this might be a way to pull (or shove, depending on what you are mining) it in.

From how it sounds like, we'll probably just end up flying through/into a cloud for the dust, whereas chunks of ore will be picked up as if they were cargo canisters, except that they're going to look like really small asteroids.
 
The last newsletters have shownteased us they are working on it, judging from the metal glint in those new 'roids.

That's a good point.

From how it sounds like, we'll probably just end up flying through/into a cloud for the dust, whereas chunks of ore will be picked up as if they were cargo canisters, except that they're going to look like really small asteroids.

My thoughts exactly.
 
I think there will be new content at Gamescom. After all, it is quite big European event, where major market for ED is. Not much, but there will be.
 
We really need cockpit customisation. If frontier makes HUD color changes for money only, I will give up on frontier.
 
If I understand the lore (and physics) correctly, then the Super Cruise essentially decompresses(stretches) the space in front of your ship, pulling your ship forward. Because your ship is using energy to force space to bend, this is the reason why fuel is used up during the FTL travel. You're essentially pushing yourself through space, kind of like how an asteroid has to push itself through our atmosphere, and slows down as a result.

The same drive could also be used to "suck" in any number of items. Causing a very small "less-dense" patch of space would cause your ship to slowly move toward the item, while at the same time the item slowly moves towards the ship.

Is there something wrong with my reasoning? If there is then I would like to know. Cheers!

Edit: I just wrote this without thinking how this would tie in with this thread. I was originally referring to the possibilities of how mining and a premium item "scooper" could work.
 
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If they want to be realistic then unfortunately you cannot 'suck' anything from space since since you can't create a lower pressure than than which exists in a vacuum.

You could maybe scoop it up - or deploy a collecting robotic unit.

Unfortunately there is no such thing as a "perfect" vacuum in space and it is quite at a high pressure compare to what can be made in a laboratory today, even somewhere such as the surface of the moon.

Also when the asteroid will be shot what-ever then there will be a large amount of out gassing of adsorbed material which is present in all materials which could raise the local pressure into the region of milibars.

So sucking would certainly be possible.
 

Viajero

Volunteer Moderator
I hope so, looking forward to

- Mining
- Missions with multiple parts
- Multi-player missions - that might be a stretch
- Maybe a couple more ships / station layouts

Q. On mining, is it going to be "mining lasers" only, or will we get rigs we leave and come back to, to collect the ore?

Slim

Multiplayer missions would probably be a stretch but it would rock though. :D

I d love to see the squadron/alliance mechanics implemented too. I think this could really energize again the social aspect of the game a lot. At the moment some of my friends and me are just struggling with something as basic as seeing each other in the same instance...
 
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If you were to use a drill, perhaps the material that is bored out as dust and small chunks, using the momentum gained as it travelled up the flute of the bit, would continue to be propelled into space where it could be caught in a funnel and piped/channelled into machinery or containers for further refinement? Seems plausible enough to me, but there again I'm a printer :D
 
Unfortunately there is no such thing as a "perfect" vacuum in space and it is quite at a high pressure compare to what can be made in a laboratory today, even somewhere such as the surface of the moon.

Also when the asteroid will be shot what-ever then there will be a large amount of out gassing of adsorbed material which is present in all materials which could raise the local pressure into the region of milibars.

So sucking would certainly be possible.

I don't think you're correct with this assertion.

This is from wikipedia but it references "Squire, Tom (September 27, 2000), "U.S. Standard Atmosphere, 1976", Thermal Protection Systems Expert and Material Properties Database (NASA)", so it seems legit.

The Earth's atmospheric pressure drops to about 0.032 Pa at 100 kilometres of altitude, compared to 100,000 Pa for the IUPAC definition of standard pressure

This pressure is 320 nanobar and even this is quite a high pressure compared to the surface of the moon, 3 x 10^-15 bar. (NASA) :eek: The pressure in deep space is even lower.

Outgassing from mining operations would maybe raise the local pressure, that's true, but not to the order of millibars. The gas would dissipate rapidly and it would be unlikely that sufficient pressure would exist to exert enough force to move rocks in any meaningful way.
 
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