Wind physics?

Hello there!

First of all, I am very excited for this game. The alpha is looking amazing!

I do not know if this was asked before, the search function puzzles me, lol. Anyways, I saw in the live stream that some objects, such as trees and some ferris wheel's cars were moving very fast eventhough the peeps were moving at a normal speed. So I figured out that wind physics were playing a role in the game. This would be awesome because it would affect the performance of roller coasters and a add another layer of difficulty to the game. Can anyone tell me if this is a confirmed feature? If not, then it would be very nice to have it.
 
Hello there!

First of all, I am very excited for this game. The alpha is looking amazing!

I do not know if this was asked before, the search function puzzles me, lol. Anyways, I saw in the live stream that some objects, such as trees and some ferris wheel's cars were moving very fast eventhough the peeps were moving at a normal speed. So I figured out that wind physics were playing a role in the game. This would be awesome because it would affect the performance of roller coasters and a add another layer of difficulty to the game. Can anyone tell me if this is a confirmed feature? If not, then it would be very nice to have it.

That was because the Ferris Wheel had rails that allowed the carriages to slide along as it moves around.
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From what I have seen on one of the dev blogs, the wind actually seems very realistic, it doesn't just make wave effect, each tree and branch acts independently. I'm not entirely sure how it would affect rides though just yet. But It would be an extra layer of amazingness if weather interacted with rides, especially if bad weather makes you decide whether or not to close rides etc.
 
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